- No slow motion here, everything the same performance-wise, same FPS.
- Car control is smoother now, it behaves more predictably. For example, in previous builds when braking in the downhill part before Forrest's Elbow at Bathurst the car would always skip across the asphalt, but now that's almost absent, all car-road interaction feels smoother.
- Fiddled a bit with the new SoP parameters but couldn't really tell if it made a difference, probably need to increase the Scale a bit (currently 0.5).