• sertrex
    #14324
    Project CARS – PC Patch 8.0 – Release Notes (kb. 1.2 GB)

    Vehicles
    • McLaren F1 GTR - adjusted cockpit exposure, fixed visual clipping issues.
    • Radical RXC Turbo - Fixed typo in statistics file. Engine now correctly displays as V6 not V8, Fixed asymmetry typo in default setup spring rates.
    • Lotus 51 - Fixed a typo giving 100 steps to rear fast rebound damper settings instead of 10. Default values were unaffected.
    • Renault Megane RS265 - Fixed typo causing asymmetry in default setup springs.
    • KTM X-Bow - Fixed clipping on the roof camera.

    Tracks
    • Cadwell Park – Fixed an issue where cars while on the main straight would hit the pit wall at a certain spot and be disqualified.
    • Ruapuna all layouts - updated the position of the pit exit trigger so it's after the start line trigger. Full optimisation pass done on all the layouts to improve performance.

    Physics, Tires and Setups
    • Further adjustment of heating on under-inflated tires where it was reduced as part of the discontinuity fix.
    • Fixed issues with players not being able to save setups to DLC tracks, if they started their profile with older versions of the game.

    Controllers
    • Fixed OSW / DIY sim wheel driver crash in PID.DLL.

    GUI
    • DLC cars and tracks will now remain selected between game sessions.
    • Fixed a bug where some tracks with forced rolling starts was locking out the rolling start option after moving to a different track.

    UDP
    • Extended joypad and dpad bitfields to include some extra buttons on steering wheels. Added 'same class as player' flag in participant info mSector field. Fixed a couple of issues with packet types 1/2 not sending at the correct rate.

    Render
    • Fixed bloom not working correctly on any MSAA mode on PC.

    Oculus Rift
    • Updated to Oculus SDK 0.8 SDK

    Utoljára szerkesztette: sertrex, 2016.01.20. 14:06:21