
A Wargaming új MMO játéka
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Plata #22557 Ezt találtam a launcherben.
We haven't forgotten about changes to aircraft carriers and AA. After testing the concept last summer, we were pleased with the results but identified the need for balancing, UI improvements, and more polishing. Based on feedback, we've made adjustments and are ready for the next phase.
Aircraft will have three modes: Travel, Attack, and Recon. The goal is to improve the player experience, as the first iteration wasn't intuitive enough.
Here are some changes compared to the previous test:
Recon Mode, which allows you to descend and spot enemies, is going to be simpler and more immersive.
Defensive AA Fire will no longer prevent planes from spotting—a change made after player feedback showed the mechanic was too complicated.
Priority sector will now cover 360 degrees around the ship and buff AA damage.
A new AA consumable is in the works, with details to be revealed later.
It will be clearer which planes are dangerous and which are not.
The speedometer will return.
Aircraft carriers will still be able to use their secondaries as main guns when not controlling the aircraft, and Fighters and Patrol Fighters will no longer be able to spot ships.
Additionally, some Commander skills for aircraft carriers will be reworked. We're also considering a mechanic that provides a small chance to dodge AA fire, allowing you to deal some damage even against strong defenses. AA bubbles will also receive improvements.
If you haven't tried the new mechanics yet, now's the time, as we plan to release them in 2025. Stay tuned for more updates on our website.