Gameplay:
Addressed recently reported performance issues.
Living players can now hear the dead spectators in Casual game mode.
Effects:
Improved muzzle flash dynamic light performace and optimized bullet hit impacts effects
UI:
Added options to select the position of the steam toast notification.
Fixed an issue with the Scoreboard where it was not showing a Tie or Loss properly.
Fixed an issue where players were not getting updated in the Mini-Scoreboard.
The Money HUD element now flashes more when it increases.
The Scoreboard now allows you to view a player's profile.
Updated the Alerts and Win panel spacing to match each other better.
Updated the Win panel to be overall smaller and streamlined in all the states for modes.
Bug Fixes:
Fixed an issue in the HUD player count where players who left or changed state quickly were not getting updated in the scoreboard as such.
Updated the Play With Friends screen to enable the private/public toggle.
Boot invites should now be accepted after the game loads from an invite click in steam message.
Fixed description text for the Achievement: “Awardist”.
Fixed server crash caused by taking environment (falling) damage while defusing.
Fix for firing delay after weapon switching during a reload.
Fix for cash awards not be applied properly for grenade kills.
Matchmaking:
By default the input device is locked to keyboard and mouse.