Wii - Wii U - Switch - és a többi
  • Totti5
    #3928
    New performance mode boosts Switch mobile clocks by 25 per cent

    – Digital Foundry says Switch’s “build quality and design is excellent”
    – 4310mAh, 16Whr battery takes up a good portion of the internal space
    – Apparently “third party replacements by the end-user shouldn’t be too difficult”
    – Switch is held together by screws
    – Detachable microSD card reader
    – This seems to sit on top of the heat-shield when the unit is first opened
    – 32GB of eMMC NAND storage also seems to occupy its own mini-daughterboard, as opposed to being soldered directly onto the mainboard
    – This offers Nintendo the chance to more easily produce premium SKUs with more generous storage capacity, while retaining the same mainboard
    – Heat pipe siphons heat away from the Nvidia Tegra processor
    – Active cooling is available to stop the processor overheating, ensuring consistent performance
    – Seems to be a more lightly modified X1, still on the 20nm process
    – Nintendo has added to the available performance modes available to developers in a recent update
    – This bumps the mobile GPU power
    – A new ‘NX add-on’ note introduces an expanded table of operating modes
    – Developers can opt for a 384MHz GPU clock – a straight 25 per cent uplift in compute power compared to the default 307.2MHz option
    – Both frequencies are available to developers in what it calls ‘normal mode’ operation
    – Users can’t choose between them
    – Adjustments have been made to available memory bandwidth
    – 1600MHz option is now only available in ‘boost mode’ (when Switch is docked)
    – 1600MHz support in mobile mode is deprecated
    – Devs can opt to run handheld modes while in the dock too
    – Documentation has no new modes for docked performance
    – Not all games will use the 384MHz GPU mobile mode
    – 307.2MHz remains the default option
    – The expanded table above still shows memory frequencies in line with Tegra X1’s capabilities and a look at the Chinese Switch teardown shows two Samsung LPDDR4 modules in parallel, in exactly the same configuration used in Shield Android TV
    – The only difference seems to come from the capacity of the RAM chips
    – Shield uses two 1.5GB modules
    – Switch ups that to a 2x 2GB configuration for 4GB of total system memory
    – Configuration suggests a 64-bit memory bus
    – Switch has a processor that looks like a Tegra X1, with specs from Nintendo in line with X1, and power consumption that fits the characteristics of the chip’s 20nm fabrication process
    – Digital Foundry says Switch is “by far and away the most powerful handheld console ever made, backed by a dedicated API designed to extract maximum performance from the hardware”
    – Gulf in performance between mobile and docked configurations is considerable

    Available CPU Speeds
    Undocked 1020MHz
    Docked 1020MHz

    Available GPU Speeds
    Undocked 307.2MHz/384MHz
    Docked 307.2MHz/384MHz/768MHz

    Available Memory Controller Speeds
    Undocked 1331.2MHz
    Docked 1331.2MHz/1600MHz
    Utoljára szerkesztette: Totti5, 2017.02.26. 08:34:36