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-Az értelmetlen, kötekedő, spam, warez, reklám hozzászólások tilosak, és törölve lesznek!
  • saba30
    #5513
    És a kalapálás megy tovább
    Már egy ideje ment a privát béta
    ami mostantól public

    SPOILER! Kattints ide a szöveg elolvasásához!
    Version 4.00 Beta 2 (202854)

    • New Feature: Bulletin board system to keep track of offered missions.
    • New Feature: Major overhaul of external view (enabled menus, target elements, external view in highways, and more).
    • New Feature: Time acceleration using SETA (feature functional but item not yet available).
    • New Feature: Player ship jump drive (feature functional but item not yet available).
    • New Feature: Economy logging and statistics (feature not yet functional).
    • New Feature: Flight School tutorial.
    • Added 'Fly to position' order selecting a position via map click (Replaces 'Fly to Zone' order).
    • Added ability to interact with on event monitor while controlling drones.
    • Added option to start autopilot to current mission target.
    • Added radar while remote controlling drones.
    • Added heat damage from engine jets.
    • Added savegame compression.
    • Improved small ship AI to use boost in combat situations based on pilot skills.
    • Improved behaviour when following mission target using autopilot.
    • Improved HUD toggle now toggles more elements and works in more cases.
    • Improved mouse accuracy in menus.
    • Improved station manager logic to better coordinate multiple owned ships.
    • Improved FXAA colour-correction.
    • Changed default setting for menu display from "Side Console"-mode to "HUD"-mode.
    • Fixed being able to issue multiple transfer orders for the same wares when using ware exchange with a station.
    • Fixed another scenario that could lead to incorrect amounts of unavailable units.
    • Fixed incorrect quantity of bought fuel cells on 'Refuel' order if the ship had already some fuel.
    • Fixed several bugs with Marauder Pirates not being able to steal dropped containers from their targets.
    • Fixed several cases resulting in ships getting stuck when following other ships out-of-sector.
    • Fixed missing command info for mining drones and for transport drones picking up ware containers.
    • Fixed stations complaining when player destroys an ownerless ship.
    • Fixed broken game controls after interacting with a trade offer while controlling a drone.
    • Fixed aim-at-indicator being displayed incorrectly when remote controlling a drone.
    • Fixed rare cases where objects showed incorrect outlines.
    • Fixed area damage increasing with lower framerates.
    • Fixed issue where a 'static' effect remained over the event monitor during the plot.
    • Fixed Particle Repeater weapons building up heat slower at higher framerates.
    • Fixed player ship not being able to enter highways with an open menu.
    • Fixed rare case of missing highway/gate/ship group target elements after starting/loading a game.
    • Fixed rare case of non-working input controls after starting/loading a game.
    • Fixed interact menu not always being on top of other target elements when using mouse/gamepad controls.
    • Fixed current target not always on top of all other target elements.
    • Fixed target elements not always on top of other target elements which are further away.
    • Fixed rare cases of clicking on a target element actually targeting another object.
    • Fixed target elements jumping when interacting with it while controlling a drone.
    • Fixed rare cases of crosshair showing weird animations.
    • Fixed rare cases of UI issues when switching to/from external and/or drone view.
    • Fixed cases where weapon panels showed startup animation in cases other than entering the ship.
    • Fixed various trade price discrepancies in menus due to incorrect rounding.
    • Fixed game freezing when quitting the game with Alt+F4 while in loading screen.
    • Fixed startup issues with corrupted or incorrect DLLs in Windows system directory.
    • Fixed several small memory leaks.
    • Fixed more causes of crashes.
    • Several more small performance and memory optimisations.

    Known Issues

    The following issues in this version are known and will be fixed in a forthcoming update.

    • Occasional graphical flash on entering a highway.
    • Clothing on some character appears black.
    • Flight School text remains on screen after playing the tutorial.
    • Player ship can get stuck at the exit of a highway if a menu is open.
    • Player ship can jump positions when changing zones while flying on autopilot.
    • Texts that are new in 4.0 are not yet translated.
    • Voice recordings for voiced texts that are new in 4.0 are not yet present.