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  • Jóózsf István #5455
    Version 3.60 Beta 3 (197837)
    SPOILER! Kattints ide a szöveg elolvasásához!



    • Beta 3 New Feature: Target can now be set directly from within the holomap (improved feature added in 3.60, feedback welcome).
    • Beta 3 New Feature: Flight assist mode can now be disabled (improved experimental feature, feedback welcome).
    • Improved behaviour of acceleration/deceleration controls when crossing zero speed boundary.
    • Improved text-readability of distance and destination texts at target elements.
    • Improved performance and responsiveness of UI.
    • Improved accuracy of mouse click/pick detection.
    • Beta 3 Improved readability of start menu, options menu and sidebar by removing "scan lines".
    • Beta 3 Improved accuracy of out-of-sector trade lane calculations resulting in faster trades via Cargolifters URVs.
    • Beta 2 Fixed memory leak in upkeep missions causing large savegames and long game shutdown times (improves fix in 3.60).
    • Fixed player falling through floor of ship if walking around while in super-highway.
    • Fixed broken player movement after certain multi-stage conversations.
    • Fixed mouse cursor being stuck hidden and confined when loading a savegame while on a platform.
    • Fixed police not picking up all dropped illegal containers from player when scanned.
    • Fixed engineer repairing hull too slowly if there are no other damaged elements.
    • Fixed shipyards potentially starting to build when something is docking/undocking.
    • Fixed ships/stations still shooting at objects when they shouldn't in certain cases.
    • Fixed some cases where small ships and drones were dragged by capital ships instead of flying to the correct destination.
    • Fixed combat drones not using evade manoeuvers in several cases.
    • Fixed missing weapons in playership encyclopedia entry.
    • Fixed several issues with crafting mission.
    • Beta 2 Fixed several issues with text and localisations (localisations now included).
    • Beta 2 Fixed several issues with the Twilight Sentinel plot battle.
    • Beta 2 Fixed Plutarch Overwatch station repairing itself after being destroyed.
    • Beta 2 Fixed engine rotation of the Eterscel Raider.
    • Beta 2 Fixed trade reservation clean up when canceling trade plans on player-owned ships.
    • Beta 2 Fixed issues with drone capacity after a drone launch pad is destroyed.
    • Beta 2 Fixed not being able to steer after loading certain savegames.
    • Beta 2 Fixed several bugs related to launching and docking remote controlled drones.
    • Beta 2 Fixed collecting ammo crates adding one more unit of ammo than was in the crate (problem introduced in 3.60).
    • Beta 3 Fixed some cases where mouse-picking positions on menus were incorrect.
    • Beta 3 Fixed distance text at target elements not being centered.
    • Beta 3 Fixed details menu for ships under construction.
    • Beta 3 Fixed some incorrect speed values in menus.
    • Beta 3 Fixed problem highlighting station modules by clicking on them in the map.
    • Beta 3 Fixed incorrect part positions in holomap detail view.
    • Beta 3 Fixed accuracy issues with trade prices in savegames.
    • Beta 3 Fixed ships stopping shooting at targets while they shouldn't (problem introduced in 3.60 Beta 2).
    • Beta 3 Fixed rare cases of turrets trying to shoot through other objects which are in line-of-sight of their actual target.
    • Beta 3 Fixed rare cases of sound-effects coming from the wrong positions in the cockpit or during remote control.
    • Beta 3 Fixed several causes for managers reporting incorrect recommended budget and transferring too much money to player account.
    • Beta 3 Fixed NPC built stations in the plot from sometimes never being completed by allowing a new builder ship to be ordered.
    • Beta 3 Fixed issue causing excessive stalls when quitting a game session.
    • Beta 3 Fixed several more causes of crashes.
    • Beta 3 Fixed issue causing performance to degrade slowly over a long game session.
    • Beta 3 Several small performance and memory optimisations.