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-Az értelmetlen, kötekedő, spam, warez, reklám hozzászólások tilosak, és törölve lesznek!
  • dimre
    #4692
    Újabb tapasz
    SPOILER! Kattints ide a szöveg elolvasásához!
    3.0 Beta 7

    • Added ability to target docks, info points, trade offers, and mission offers using Shift-F (improves new feature in 3.0).
    • Added Attack action to interact menu for non-player-owned ships and objects.
    • Added event and reputation loss when player-owned ship is scanned and has to drop illegal cargo.
    • Added crafting mission for rare and unique items throughout the universe (improves new feature in 3.0).
    • Added voice feedback if Broadcast command wasn't possible (improves new feature in 3.0).
    • Added new achievements and statistics.
    • Improved effect of game difficulty level on difficulty of opening lockboxes (improves new feature in 3.0).
    • Improved flight movement of boosting capital ships.
    • Improved fight music so that it now also plays if a nearby player-owned object is attacked or attacks an enemy.
    • Improved NPC trade ship distribution to address supply/demand inconsistencies in the default universe
    • Improved NPC mining ship behaviour for better resource distribution.
    • Improved balancing of ware price ranges for more interesting trade opportunities.
    • Improved balancing of resources required for drone and small/medium ship construction.
    • Improved balancing of boarding gameplay.
    • Fixed engineer repairing first item after a pause almost instantly.
    • Fixed stations not attacking enemies in some situations.
    • Fixed rare case of player ship being invulnerable after using remote control.
    • Fixed "ghost" cargo in storage that is wrecked and later repaired when player not present.
    • Fixed boarding sometimes being missing from the interact menu.
    • Fixed ability menu showing wrong reason for drones being unavailable during highway flight.
    • Fixed UI-animation issues when capturing videos.
    • Fixed 'Transfer Wares' command in several situations involving small and capital ships.
    • Fixed cancelling intro conversations not cancelling the rest of the intro properly.
    • Fixed lipsynch in certain conversations.
    • Fixed transport drone arm pickup animation.
    • Fixed another case of multiple ship dealers on one platform.
    • Fixed stations sometimes offering to buy missiles for their turrets even though their ammo storage is full.
    • Fixed possible rare case of some station component rotations not having been corrected in a previous update.
    • Fixed NPC distribution on DLC stations when loading savegames from very old versions.
    • Fixed case where mass traffic networks could get stuck forever.
    • Fixed case where mission could get stuck if the player hit Escape during the mission briefing.
    • Fixed case where mission could fail when giving crafted item to client.
    • Fixed case of incorrect view after conversation ending.
    • Fixed externally triggered music playing over fight music.
    • Fixed missing option to clear shopping list.
    • Fixed several more causes of crashes and improved crash reporting.