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Topikszabályzat:

-Az értelmetlen, kötekedő, spam, warez, reklám hozzászólások tilosak, és törölve lesznek!
  • Jóózsf István #4676
    Úgy érted, hogy fel tudsz fogadni kapitányt, szerelőt, etc. a saját állomásodon? Mert akkor már teszem is fel.

    Off; Nem lennék az SC fejlesztői helyében, amikor oda kell állni és azt mondani: Ezt tudtuk összehozni 64+ millió dollárból! Vagy meglincselik őket, vagy újy vallást alapítanak és ők lesznek az istenek.

    De mi maradjunk ennél:
    SPOILER! Kattints ide a szöveg elolvasásához!

    Version 3.00 Beta 6 (189461)

    Note: This is not the complete and final new feature list for 3.00.

    • New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
    • New Feature: Stations can now be built in Empty Space zones.
    • New Feature: Dangerous regions that can damage your ship (feature implemented but regions not yet in map).
    • New Feature: Crafting of special items (feature now functional).
    • New Feature: Beta 3 New non-plot mission chains.
    • New Feature: Beta 3 Employee training to improve skills (feature now functional).
    • New Feature: Beta 3 Ware exchange between player ships and stations.
    • New Feature: Subsystem target cycling.
    • Beta 4 Added ability to run in first person mode.
    • Added custom trade offer price settings.
    • Added new kind of floating crate that must be opened by destroying locks.
    • Added new trade and targeting software upgrades for the player ship.
    • Added option to enable automatic refuel when ships call player if they are out of fuel.
    • Beta 3 Added build progress display to monitor and map.
    • Beta 3 Added option to display non-squad ships in Trade Offers menu.
    • Added Patrol Zone order to continuously secure a zone.
    • Added Gather Resources for mining in different zones.
    • Beta 3 Added option to recall all drones.
    • Added encyclopedia page showing station build costs.
    • Beta 3 Added estimated profit to trade menus.
    • Beta 3 Added default drone setups to ship dealer drone menus.
    • Beta 4 Added encyclopedia button to trade details
    • Beta 3 Added shortcut display to new main menu.
    • Beta 3 Added shortcuts for property owned, player inventory and undock.
    • Beta 4 Added ability to rename Empty Space zones once a player station has been built there (improves new feature in 3.0).
    • Beta 5 Added reminder to restart game after enabling/disabling extensions.
    • Added new in-game statistics.
    • Beta 5 Added new tips.
    • Beta 6 Added localisations and voice recordings for new texts (new text in 3.0).
    • Beta 6 Added Broadcast order button to property owned menu.
    • Beta 6 Added new order 'Withdraw from Battle' to stop firing, fly away from enemies and wait for new orders.
    • Beta 6 Added support for expanding/collapsing the map menu list with right/left keys.
    • Beta 6 Added support for targeting surface elements using Shift-F with Mk 2 software installed (improves new feature in 3.0).
    • Beta 6 Added feedback when player property is attacked out of sector.
    • Beta 6 Added pancakes.
    • Beta 4 Improved gamestart balancing.
    • Beta 5 Improved smalltalk gameplay.
    • Beta 4 Improved smalltalk reward balancing.
    • Beta 5 Improved hacking gameplay.
    • Improved AI turret avoidance.
    • Improved AI fuel station selection to reduce queues at the pumps.
    • Improved AI attack behaviour on fleets of capital ships.
    • Beta 3 Improved AI missile target selection.
    • Beta 3 Improved small fighter attacks on big targets.
    • Beta 5 Improved enemy target selection in non-fighter capital ships defending themselves.
    • Beta 5 Improved police scan behaviour, giving more time to drop illegal inventory items.
    • Beta 5 Improved duration of station response after being attacked.
    • Improved positioning of highway advertising signs to avoid traffic.
    • Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
    • Improved balancing of police licence prices, bounty rewards and mission rewards.
    • Beta 4 Improved behaviour of Recall Drones and Smart Defence buttons in Ability menu.
    • Beta 3 Improved refuelling behaviour so that local budgets are no longer wasted on fuel.
    • Beta 3 Improved effect on production efficiency of station employees, including skill levels.
    • Beta 3 Improved AI engineer balancing.
    • Beta 4 Improved holomap colour settings.
    • Beta 6 Improved sound levels to muffle outside sounds when on a platform.
    • Beta 6 Improved Defending/Attacking reaction time of the Defence Officer's configuration.
    • Beta 6 Improved 'Attack Object' to not trigger negative reputation before start shooting.
    • Beta 6 Improved AI combat movement to use the correct maximum combat range.
    • Beta 6 Improved balancing of Teladi XL combat ships.
    • Beta 6 Improved Smart Defence/Recall Drones buttons to make them always selectable (improves new feature in 3.0).
    • Fixed occasional highway-related sound cut-out.
    • Fixed builder ship positioning.
    • Beta 3 Fixed respawning of hidden ships once claimed.
    • Beta 5 Fixed hull sections of certain ships appearing wrecked when they shouldn't.
    • Fixed further cases of production getting stuck when storage for some products is full.
    • Fixed attack/defend configuration of Defence Officer not working in some cases.
    • Fixed unfriendly NPCs allowing further question options after "Where can I find...?".
    • Fixed Refuel command being displayed twice in the pilot info.
    • Beta 3 Fixed command info showing 'Docking' when ships undocking.
    • Fixed wares being listed as available for resource gathering on ships not capable of mining them.
    • Beta 5 Fixed damage not being taken into account when selling ships.
    • Beta 5 Fixed some wares being illegal even to Pirates, the Xenon and Ren himself.
    • Beta 5 Fixed collection of station dropped cargo not being flagged as illegal activity.
    • Beta 3 Fixed negative credits in logbook messages.
    • Beta 3 Fixed missing remaining discount time.
    • Beta 3 Fixed "unlocked" percentage being shown for player-owned objects.
    • Beta 4 Fixed incorrect unit capacity calculation in trader menus.
    • Beta 5 Fixed incorrect number of engines displayed in ship detail menu.
    • Beta 4 Fixed production times in the info menu not updating.
    • Beta 3 Fixed "Account Updated" notification sometimes reporting double amounts, even when transferred amounts are correct.
    • Beta 3 Fixed trades failing completely if pilot funds are not sufficient for entire amount.
    • Beta 4 Fixed additional wares being transported if an empty transport drone is destroyed on its return trip.
    • Beta 5 Fixed player-owned ships not completing current tasks when being added to or removed from the player squad.
    • Beta 5 Fixed switches on platforms not working when the game was saved while they were activating or deactivating.
    • Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
    • Fixed capital ships not shooting at some stations.
    • Beta 4 Fixed station not attacking enemies in several situations.
    • Beta 4 Fixed damage per second simulation for ships using missiles as weapons when player is not present.
    • Beta 4 Fixed demolition drone ammo.
    • Fixed remote controlled missiles not moving if player stops controlling them.
    • Beta 5 Fixed mining ships potentially getting stuck when they are unable to unload their wares.
    • Beta 3 Fixed custom trade offer price settings not being saved in savegames (feature introduced in 3.0).
    • Beta 5 Fixed missing mass traffic in temporary zone in which player has built a station (feature introduced in 3.0).
    • Fixed ships not finishing planned trade trips in certain situations.
    • Fixed ships behaving as though moving while actually standing still.
    • Beta 4 Fixed ships getting stuck in highways.
    • Fixed at least one cause of unexpected warping of player ship to a new location.
    • Fixed cockpit camera movement not working when loading a savegame.
    • Fixed missing voice feedback for some orders.
    • Fixed incorrect NPC voice feedback when there are no explicit orders.
    • Beta 5 Fixed minimum budget display not taking into account local prices.
    • Fixed object positions on map when viewing a different sector.
    • Beta 4 Fixed inability to zoom out when viewing large objects via external camera (introduced in 3.0).
    • Beta 5 Fixed holomap skipping levels if zooming quickly (feature introduced in 3.0).
    • Fixed random initial mouse position when mouse cursor activated on platform.
    • Fixed target cycling sometimes skipping a target or selecting the wrong one.
    • Beta 5 Fixed problems targeting certain objects using gamepad controls.
    • Fixed rare case of current target being lost when cycling targets.
    • Fixed repaired surface elements not being targetable.
    • Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
    • Beta 5 Fixed incorrect rotation of target element for collectible items.
    • Fixed several other rare problems with target elements.
    • Fixed various problems with "re-pinging" of mission targets.
    • Fixed various problems with crosshair information display.
    • Fixed ability menu not updating if new drone is installed while menu is open.
    • Beta 4 Fixed slider range for drones on small ship trader.
    • Beta 4 Fixed problems targeting certain buttons using mouse controls (introduced in 3.0).
    • Beta 3 Fixed flickering of buttons in Ability menu with mouse controlsin some cases.
    • Beta 3 Fixed case where buttion in Ability menu could get stuck in the active state.
    • Beta 5 Fixed mouse-selection problems in dialog menu in certain cases.
    • Beta 5 Fixed several minor issues with crosshair display.
    • Fixed several other minor menu behaviour issues.
    • Beta 6 Fixed shield values not being maintained over savegames (only applies to new savegames).
    • Beta 6 Fixed mining order being available for CVs when it shouldn't.
    • Beta 6 Fixed map mode showing ships in construction when it shouldn't.
    • Beta 6 Fixed inventory menu not selecting the correct line after crafting.
    • Beta 6 Fixed non-fighter small ships engaging fights even if they don't have fire-power.
    • Beta 6 Fixed stations not becoming enemies when attacked by player-owned ships.
    • Beta 6 Fixed price calculations for stations with build modules.
    • Beta 6 Fixed stations not removing ammo offers if they no longer have any operational ammo-users.
    • Beta 6 Fixed missing temporary reputation loss notification.
    • Beta 6 Fixed command info on 'Attack Object' order.
    • Beta 6 Fixed 'Attack Object' not attacking the target in several situations.
    • Beta 6 Fixed stations/ships in different zones not being selectable for attack order
    • Beta 6 Fixed small fighters not moving when player is not present.
    • Beta 6 Fixed damage applied when player is not present.
    • Beta 6 Fixed incorrect hull percentage display for ships when player not present.
    • Beta 6 Fixed some cases of lights "popping" when player turns while close to an object.
    • Beta 6 Fixed fight ability drone shooting after being recalled (improves new feature in 3.0).
    • Beta 6 Fixed looping ability menu sound when pressing Alt-Tab in fullscreen.
    • Beta 6 Fixed UI animation issues when capturing videos with fixed framerates.
    • Beta 6 Fixed missing M-sized docks on various stations.
    • Beta 6 Fixed infopoint location on xenon station.
    • Beta 6 Fixed excessively bright lights in Albion interiors.
    • Beta 6 Fixed missing engine descriptions on Teladi ships.
    • Beta 6 Fixed missing explosion/schield effects on several engines.
    • Beta 6 Fixed texture seam in local highways.
    • Beta 6 Fixed mirrored text on several ships.
    • Beta 6 Fixed several more causes of crashes and improved crash reporting.
    • Optimisations resulting in performance improvements, especially in busy areas.
    • Beta 6 Optimisations resulting in performance improvements in fog regions (improves new feature in 3.0).

    Note: If a problem is not listed as fixed above then it is probably not being addressed in this patch, but may be planned for a future one.

    Note: When switching back from the Beta to the Release version, you may encounter problems with the controls. To resolve this, go to the in-game Start Menu and select Settings, Controls, Restore Defaults. Alternatively, if you make a copy of your inputmap.xml file before starting the Beta, you can simply copy this file back into your \Documents\Egosoft\X Rebirth folder. Deleting the file will not solve the problem as it will be restored from the Steam Cloud.

    64-bit

    Only 64-bit versions of the game are now being provided.

    Note: The system requirements for the game have always stated that it requires a 64-bit version of Windows, and that future updates for the 32-bit version was not guaranteed indefinitely.

    Steam does not currently support automatic crashdump upload for 64-bit applications. We are therefore using a third party tool to provide this facility. If there is a crash then a standard crashdump will be created and uploaded to the third party site, from where we can perform analysis to determine the cause. As with Steam crashdumps no personal information is included in these crashdumps.

    Note: The primary aim of the 64-bit version is to remove the memory limitations of 32-bit. This should improve stability, because the game is less likely to run out of memory, and reduce stutter, because certain essential assets that cannot be loaded in the background can stay in memory for longer. It is not likely to significantly improve general performance, though it's possible that it may do so for certain people under certain circumstances.

    Known Issues

    Please do not report things that are listed in the documentation as known issues.

    • Transport drones sometimes take time to reach target (workaround: just wait).
    • Autopilot flight over surface of large objects can be erratic (workaround: disable autopilot).
    • Using Alt-Tab during fullscreen video playback will cause video/sound to get out of sync (workaround: press Esc to skip video)