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  • Jóózsf István #4606
    Hála a jó égnek!

    SPOILER! Kattints ide a szöveg elolvasásához!
    Version 3.00 Beta 3 (188581)

    Note: Voice recordings and localisations for texts that are new in 3.00 are not yet included.

    Note: This is not the complete and final new feature list for 3.00.

    • New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
    • New Feature: Stations can now be built in Empty Space zones.
    • New Feature: Dangerous regions that can damage your ship (feature implemented but regions not yet in map).
    • New Feature: Crafting of special items (menu present but feature not yet fully enabled).
    • New Feature: Beta 3 New non-plot mission chains.
    • New Feature: Beta 3 Employee training to improve skills (feature not yet fully enabled).
    • New Feature: Beta 3 Ware exchange between player ships and stations.
    • New Feature: Subsystem target cycling.
    • Added custom trade offer price settings.
    • Added new kind of floating crate that must be opened by destroying locks.
    • Added new trade and targeting software upgrades for the player ship.
    • Added option to enable automatic refuel when ships call player if they are out of fuel.
    • Beta 3 Added build progress display to monitor and map.
    • Beta 3 Added option to display non-squad ships in Trade Offers menu.
    • Added Patrol Zone order to continuously secure a zone.
    • Added Gather Resources for mining in different zones.
    • Beta 3 Added option to recall all drones.
    • Added encyclopedia page showing station build costs.
    • Beta 3 Added estimated profit to trade menus.
    • Beta 3 Added default drone setups to ship dealer drone menus.
    • Beta 3 Added shortcut display to new main menu.
    • Beta 3 Added shortcuts for property owned, player inventory and undock.
    • Added new in-game statistics.
    • Beta 3 Added new hints.
    • Improved smalltalk gameplay.
    • Improved AI turret avoidance.
    • Improved AI fuel station selection to reduce queues at the pumps.
    • Improved AI attack behaviour on fleets of capital ships.
    • Beta 3 Improved AI missile target selection.
    • Beta 3 Improved small fighter attacks on big targets.
    • Improved positioning of highway advertising signs to avoid traffic.
    • Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
    • Improved balancing of police licence prices, bounty rewards and mission rewards.
    • Beta 3 Improved behaviour of Smart Defence button in Ability menu.
    • Beta 3 Improved refuelling behaviour so that local budgets are no longer wasted on fuel.
    • Beta 3 Improved effect on production efficiency of station employees, including skill levels.
    • Beta 3 Improved AI engineer balancing.
    • Fixed occasional highway-related sound cut-out.
    • ixed builder ship positioning.
    • Beta 3 Fixed respawning of hidden ships once claimed.
    • Fixed further cases of production getting stuck when storage for some products is full.
    • Fixed attack/defend configuration of Defence Officer not working in some cases.
    • Fixed unfriendly NPCs allowing further question options after "Where can I find...?".
    • Fixed Refuel command being displayed twice in the pilot info.
    • Beta 3 Fixed command info showing 'Docking' when ships undocking.
    • Fixed wares being listed as available for resource gathering on ships not capable of mining them.
    • Beta 3 Fixed negative credits in logbook messages.
    • Beta 3 Fixed missing remaining discount time.
    • Beta 3 Fixed "unlocked" percentage being shown for player-owned objects.
    • Beta 3 Fixed "Account Updated" notification sometimes reporting double amounts, even when transferred amounts are correct.
    • Beta 3 Fixed trades failing completely if pilot funds are not sufficient for entire amount.
    • Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
    • Fixed capital ships not shooting at some stations.
    • Fixed remote controlled missiles not moving if player stops controlling them.
    • Beta 3 Fixed custom trade offer price settings not being saved in savegames (feature introduced in 3.0).
    • Fixed player-owned ships unable to deliver wares to homebase if manager had no money (introduced in 3.0).
    • Fixed ships not finishing planned trade trips in certain situations.
    • Fixed ships behaving as though moving while actually standing still.
    • Fixed at least one cause of unexpected warping of player ship to a new location.
    • Fixed cockpit camera movement not working when loading a savegame.
    • Fixed missing voice feedback for some orders.
    • Fixed incorrect NPC voice feedback when there are no explicit orders.
    • Fixed occasional highway-related sound cut-out.
    • Fixed prices of new trade software upgrades (feature introduced in 3.0).
    • Fixed object positions on map when viewing a different sector.
    • Fixed random initial mouse position when mouse cursor activated on platform.
    • Fixed subsystem target cycling not doing anything when no target object is selected (introduced in 3.0).
    • Fixed target cycling sometimes skipping a target or selecting the wrong one.
    • Fixed missing control remapping for new subsystem target cycling keys (introduced in 3.0).
    • Fixed rare case of current target being lost when cycling targets.
    • Fixed repaired surface elements not being targetable.
    • Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
    • Fixed several other rare problems with target elements.
    • Fixed various problems with "re-pinging" of mission targets.
    • Fixed various problems with crosshair information display.
    • Fixed ability menu not updating if new drone is installed while menu is open.
    • Beta 3 Fixed flickering of buttons in Ability menu with mouse controlsin some cases.
    • Beta 3 Fixed case where buttion in Ability menu could get stuck in the active state.
    • Fixed several other minor menu behaviour issues.
    • Fixed various causes of the most common causes of crashes.
    • Beta 3 Fixed several more causes of game and menu crashes.
    • Optimisations resulting in performance improvements, especially in busy areas.


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