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  • Jóózsf István #4598
    Bocsánat! Nem gondoltam rá! Íme:
    The engineer was never intended as a in fight repair entity. Repairs should be done between fights. Issues like boarding -destroy jumpdrive- didn't really work well, because the engineer was too fast. We wanted to make the engineer less powerful overall, he still works fine.
    If there are huge issues with the 10-30 minunte cooldown, we are still in beta and this can be discussed and adjusted. We wont revert to 2.50 state though.

    1; Rájöhettek, hogy imitt amott szűkös a HELY az ŰRBEN!
    2; Csak X3 lesz a ribörszből egyszer! :-))))))

    "Ha adnak fogadd el. Ha ütnek szaladj el!"