hyxx0QC.png

Topikszabályzat:

-Az értelmetlen, kötekedő, spam, warez, reklám hozzászólások tilosak, és törölve lesznek!
  • Stormbird
    #4226
    Szerintem nincs ok az aggodalomra. Készülnek a dolgok:)
    SPOILER! Kattints ide a szöveg elolvasásához!
    2.50 Pre-Public Beta Changelog

    • New Feature: New side-bar based main menu (with option for legacy main menu.)

    • New Feature: External camera view.

    • New Feature: Free look in cockpit.

    • New Feature: New shipyards for small and medium sized ships.

    • Added respawning of specialists with increasing hire fees.

    • Added incoming remotely ordered wares to item trader menu.

    • Added auto-refuel setting.

    • Added small ship traders.

    • Added primary shields to large ships which did not already have them.

    • Added "civil war" behaviour between Pluatrch and Heart of Albion in Albion.

    • Added ability to replace destroyed CVs so that station construction can can continue.

    • Added event monitor display to drone control mode.

    • Improved event monitor with "picture-in-picture" mode.

    • Improved hacking gameplay.

    • Improved engine animation and effects.

    • Improved ship AI behaviour in numerous situations.

    • Improved generation of mission enemies.

    • Improved mission target indicator to point always to the closest mission target.

    • Improved trade offers menu (shopping list is included in ship cargo).

    • Improved docking behaviour of drones.

    • Improved build tree menu user experience.

    • Improved several mission briefings.

    • Improved Open Comm Link menu in legacy main menu.

    • Improved rendering of distant objects to reduce flickering slightly.

    • Improved Mission Bar so it no longer obstructs menus.

    • Fixed player ship cover faction not being reset from Xenon after plot.

    • Fixed several plot and other mission issues.

    • Fixed player ship slowing down when a menu is opened in a highway.

    • Fixed left mouse clicks not closing ability/interact menus in some cases.

    • Fixed double clicks on current target not always opening interact menu.

    • Fixed stuck scroll-bar when returning to a previous menu.

    • Fixed various other issues with UI and targeting behaviour.

    • Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done.

    • Fixed targets being lost with mouse-controls in certain cases (e.g. when mission targets update).

    • Fixed upgrade resources being counted twice for building.

    • Fixed upgrade level rounding issues resulting in incorrect upgrade counts.

    • Fixed an issue with station expansions not completing out-of-sector.

    • Fixed multiple ship dealers per platform.

    • Fixed escort ships disappearing after loading a savegame.

    • Fixed a pathing issue for ships flying to stations.

    • Fixed an issue with gas collectors not collecting.

    • Fixed production module animations being stuck after having been out-of-sector.

    • Fixed problems with transport drones not picking up containers.

    • Fixed drones failing to get a new commander if theirs is destroyed.

    • Fixed ability to comm from a remote control drone using the "C" shortcut.

    • Fixed stuck shift keys when alt-tabbing or changing window focus.

    • Fixed inconsistent upgrade counts between encyclopedia and ship dealer.

    • Fixed player ship selectable in Assign to Commander conversation.

    • Fixed managers pestering the player for money.

    • Fixed stuck trade offers and refunded money to all participants.

    • Fixed excessively bright lights on certain objects.

    • Fixed problem involving disappearing wares.

    • Fixed input actions and states mapped to axis on joystick 3-8 not working.

    • Fixed several of the most common causes of crashes.

    • Fixed mining drones not picking up asteroids in some cases.

    • Fixed rare cases of hotkey buttons not working.

    • Fixed occasional freeze when opening the options menu.

    • Fixed ships getting stuck waiting for drones.

    • Fixed some ships not shooting at large objects.

    • Fixed certain invisible ship/station components being selectable as target.

    • Various optimisations resulting in performance improvements.