TES
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Although #797 Ok azt hiszem megtaláltam az összefoglalást.
* 10 playable races to choose from.
* In-depth character customization that allows to change your character physique, give them a beard, and other more detailed changes to your characters body.
* No More Class Selection - Your class is now determined by which skills you choose to progress and what weapons/spells you choose to use.
* There are 18 skills, down from 21.
* 4 skills are removed: Mysticism, Hand-to-Hand, Acrobatics & Athletics.
* Armorer is replaced by Smithing.
* No Major/Minor Skills to choose from, so every skill increase will contribute to a level-up.
* No Birth Signs.
* Advancing a skill from 30-31 will contribute more to a level-up than advancing a skill from 10-11, making it better to focus on a smaller range of skills.
* You gain a perk every level.
* When leveling up, you can pick stamina-, health- or magic boosts.
* There's a soft level-cap at 50, but you can still level-up after this, but you'll gain no perks. (Highest possible level is estimated to around 75)
* Leveling is faster than in previous games.
* 5 Magic Schools: Destruction, Alteration, Conjuration, Restoration & Illusion.
* There's a total of around 280 Perks (Including Ranks).
* Perks will, among other things, decrease the sound of your footsteps, Disarm enemies, give you access to Unique Special Moves.
* You can Sprint, which drains Stamina.
* Backwards running speed has been reduced, and you can no longer outrun NPCs while running backwards.
* There are three Archetypes: The Warrior, The Mage & The Thief. (You will not choose these, they are merely there for categorizing.)
* Each Archetype have a crafting-skill. The Warrior: Smithing, The Mage: Enchanting, The Thief: Alchemy.
* There are only 3 attributes: Health, Magicka and Stamina
Mindenki vonja le magának amit akar ebből azt hiszem teljesen világos. Gyakorlatilag a perk rendszeren múlik ez jó lesz vagy sem. Bár még nem tudom hogy oldják meg a fajok közti különbségeket a látványon kivűl. Nyilván kell legyen faj specifikus is. Meglátjuk, lehet jó is lehet rossz is. Egyenlőre én nem hiszek benne, hogy tulajdonságok nélkül meg lehet jól csinálni. Arról nem is beszélve a health, stamina, mana. Ezek nem tulajdonságok! De reméljük a legjobbakat, mást úgy sem tehetünk.