roguelike
  • sirdond
    #839
    40.07 released

    Major bug fixes
    (*) Fixed crash that involved promoting certain stops above their route
    (*) Removed some stale invasion data preventing further invasions
    (*) Stopped dwarves from breeding like animals, technically speaking
    (*) Made diplomats search for civ-level land-holders properly
    (*) Fixed some path buffering problems that could screw up neighbor list etc.
    (*) Fixed a few problems with undead AI
    (*) Stopped sleeping/incapacitated dwarves from doing things
    (*) Fixed problem with squad leader assignment in military screen
    (*) Made sparring people use their weapons properly
    (*) Made unretired forts unhide fully, flowing from surface and all units

    Other bug fixes/tweaks
    (*) Made masterpiece announcements wait for all item info to be decided before trying to print item name
    (*) Eliminated an OSX key conflict for text deletion
    (*) Made install colony jobs respect each other's targets
    (*) Made install colony jobs react to missing hive at gather destination
    (*) Added another adjustment to designation jobs to help them vs. paths that became bad
    (*) Required animal hauling labor for various jobs
    (*) Added new labors for hauling trade goods, pulling levers, removing constructions and hauling water
    (*) Attached trap cleaning to clean labor
    (*) Made laborless building construct/destroy jobs take furniture hauling
    (*) Allowed burrows to restrict workshop item search or not (default off)
    (*) Added assigned citizen number to burrow list
    (*) Stopped paralyzed injured dwarves from spamming rest cancellation messages
    (*) Stopped some CPU-intensive temperature wobble (ag)
    (*) Cleaned up the creature pressure plate interface
    (*) Made paved roads only need as much material as required by the road tiles (rather than the whole rectangle)
    (*) Made translated name appear properly at the top of the screen when viewing creature
    (*) Stopped dwarves from liking special items
    (*) Fixed a problem with unnamed historical figure statue/figurine item names and descriptions
    (*) Fixed color display problem in civ list
    (*) Gave not-you civs range of 30 path-wise for neighbor status on embark (towers still 10)
    (*) Allowed use of number in burrow names without moving cursor
    (*) SDL string question mark should no longer enter as a pipe, and pipe should be enterable
    (*) Respected question mark entry in several places