• dimre
    #17207
    Akinek nem gőzös a játéka, itt az újabb patch: patch 1.2
    SPOILER! Kattints ide a szöveg elolvasásához!
    Changelog
    Farming Simulator 15 Update 1.2
    Improved vehicle handling
    Improved locked differentials (e.g. improves handling of Ponsse Scorpion)
    Dragged tools no longer jump randomly
    Improved physics of cranes
    Jenz chopper works more reliably
    FSI ST65T works more reliably
    Cuttings trees works more reliably
    Trees in multiplayer stutter less
    Vehicles stutter less when moving trees
    Defoliaging trees is correctly synchronized in multiplayer
    Trees are worth less, especially when selling entire, non-defoliaged trees
    Log forks can now hold single trees
    Vehicles stop less quickly when releasing the acceleration pedal
    Various visual improvements to the vehicles
    Various smaller functional improvements to the vehicles
    Performance and memory usage improvements
    Added additional costs if the AI helper brings its own seeds, fertilizer etc.
    Various improvements to the AI helper
    Fixed moved vehicles when loading a savegame
    Improved the geometry of the bunker silos
    Reduced the enormous time bonus for missions
    Fixed wrong assignments of statistics values
    Various translation fixes
    Improved controls with gamepads or steering wheels
    Increased the capacity of the manure heap
    Mods now have the possibility to show the current time on the indoor hud
    Reduced the costs when using the high pressure washer
    Added option to disable Adaptive VSync
    Added option to disable the AI traffic
    Added option to change the time it takes until a vehicle is dirty
    Increased maximum cut length of Ponsse Scorpion to 8 meters