Sleeping Dogs

  • grebber
    #1008
    Frissités érkezett (1.5)

    Sleeping Dogs – Patch 1.5 Release Notes

    Stability
    • Improved CPU timing to reduce issues where the game plays too quickly
    • Various fixes to improve stability and minimize crashes during gameplay
    • Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens

    Controls & Camera
    • New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game
    • New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot
    • New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice
    • New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement
    • Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option)
    • The Action Hijack binding is now independent of the Sprint/Parkour key value
    • While driving players can now use the mouse to look up and down
    • While driving the camera no longer immediately auto-centers when you stop moving the mouse
    • The high-speed camera shake while driving has been reduced
    • Mouse sensitivity no longer differs when Wei is and isn’t carrying a gun

    UI
    • Front End screens now support a button help bar that is fully interactive via mouse
    • Users are now able to exit screens by pressing the Back button
    • Corrected all issues when exiting a screen using the Backspace and Esc keys
    • It’s now possible to switch sections by clicking on the corresponding icons or tab headers
    • The mouse wheel will scroll through all relevant lists in the user interface
    • Mouse hit regions have been fine-tuned throughout the front end to improve user experience