Elkezdtem
  • MerlinW
    #46
    1.12-ben iszonyat mennyiségű hibát javítottak. Átszabták a játékmenetet is valamelyest, limitálták az enchant-ot, stb. 1.0-val nem érdemes foglalkozni ezek után.



    Torchlight 1.12 Patch Notes -

    * Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
    * Much reduced load times for many users
    * Some minor ingame performance improvements
    * Fixed Needle Arc XP exploit
    * Fixed Shadow Armor stacking effects
    * Fixed vendor dupe bug
    * Fixed various fullscreen startup issues
    * Fixed broken Brink cinematic on subsequent plays
    * Fixed merchant ‘thief’ exploit
    * Fixed right clicking in inventory casting certain spells
    * Fixed console not activating on Steam builds – this also fixes the fact that subsequent characters didn’t see the random dungeon unlock after the first completion
    * Fixed issue with Syl’s cinematic not being “skippable” during first boss fight
    * Fixed some DOT deaths not dropping loot
    * Quest items no longer allowed in stash
    * Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
    * Fixed texture/mesh/ replacement issues with mods
    * You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you’re playing hardcore )
    * Fixed pet minions not awarding fame
    * Fixed slow load times when mods were enabled
    * Pets inherit your spell masteries
    * Magic find takes the max value between you and your pet when pets or pet minions make a kill
    * Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
    * Troll pet is properly invincible
    * Tree Boss could be charmed – fixed
    * Fixed issue – Returning to town if you died during Ember Colossus or Medea would make them dormant on return
    * weapon + shield doesn’t count as ‘dual wielding’
    * Shimmering Scale ( and 2 other socketables ) now work properly when socketed
    * Ember lance slight nerf
    * Ember lightning slight buff
    * Aloe Gel summon provides better healing
    * Equippables properly provide bonuses to passive skills
    * Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
    * Hardware skinning settings respected properly for pet paperdolls
    * Fix for potential bad state in the henchman battle
    * Enchantments at level 100 now work
    * Relabeled difficulty levels, and added tooltips explaining each
    * Fixed ‘free spell purchase’ exploit
    * Socketables cannot be heirloomed
    * Fix for masteries not updating certain spell bonuses until logout/login
    * Summon Blood Skeleton has 11 levels now
    * Various small grammar and spelling fixes

    * ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
    * MODDERS: Items can be set to ‘always identified’