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#14330
Flat6 update ,
Changelog
Graphics : Added New bodywork shader.
Graphics : Added New rims shader.
Graphics : Improved Windshield texture quality.
Graphics : Improved Motec writtings quality.
User Interface : Added New UI background design (coming in a separate file).
Physics : tire update (understeer in front tire fixed).
Physics : Downgrade of performance (to reduce and back to lap times closer than the Cup).
Physics : Added Auto Blip Upgrade (Off by default).
Physics : The old setups are not compatible with the new physics.
Physics : IA performances updates.
Mod Features
Graphics : High fidelity 3D model, with high definition cockpit.
Graphics : 50 paints shemes inspired from the real cars.
Graphics : Highly improved car materials, live reflections, dynamic lightnings and shadings.
Graphics : Animated car driver, with high definition 3D Helmet.
Graphics : Car details with backfire, headlights with Some1 lens flares shaders.
Physics : Accurate car physics, created in collaboration with Gentlemen Racers physics team, with help from real teams and drivers.
Physics : New rF2 deformable tire model, without CPM (still in development).
Physics : Ultra chassis technology.
Physics : Aero updated to match to rF2 improvements.
Physics : FFB adjustment to match to rF2 engine.
Physics : Suspension geometry improved.
Physics : Rain tires.
Sounds : Accurate and detailed sounds.
Sounds : Up to date rF2 sounds features.