• Alexease
    #11417
    ISI Palatov D4 v1.38 Update
    SPOILER! Kattints ide a szöveg elolvasásához!

    Changelog:
    – repositioned fictional rainlight
    – new shader/values/textures for floors for better view at night if lighted by headlights of followers
    – remade all icons of all vehicles
    – repainted all skins made by Juergen in version 1.0, with new official “replica” and “ORP” ones
    – optimization of headlights values also due to the build 998
    – optimization of all gmts for night view
    – optimization of shader’s values for reartrain
    – update talent and driver names
    – set same value of BrakeDuctSetting for all classes
    – new rear 3d suspensions, gearbox and other mechanical parts to update the D4 to the latest real car version (by Chris “redapg”)
    – added the new “open” rear by default into the upgrade options to let also the previuos version available
    – added trackmap into the dashboard (cockpit): if map is not available appears the Palatov logo
    – added filler-cap to the body
    – optimization of shadows
    – optimization of all shaders and values for several parts
    – few new textures
    – new planes and textures for (under/tire)shadows
    – 3d remake of main and minor parts of the whole mod for improving SP and MP performances and for a better graphical quality (by Chris “redapg”)
    – added “fake” nightlight to the motec(s) from external/swingman cam view
    – recalculated TGM “GrooveEffects” and added new “GrooveSqrdEffect” for each compound
    – graphic improvements to the dashes
    – added nightlight to the dash 2015 model, added also the choice for the color (upgrade)
    – switched the dash 2015 by default
    – added nightlight to the “old” dash (due to rF2 limitations, to see the nightlight on, you need to insert a gear)
    – added working powerswitch (needs to set “ignition” key)
    – added new working lightswitch (also out of cockpitview)
    – added working mirrors out of cockpitview (it works depending of track reflections)
    – remeshed body just over the cockpit for better look
    – few little improvements to the cockpit 3d
    – new rivets, new hi res steering wheel bolts
    – fixed missing driver name into VEH vs RCD
    – changed default values of tire set for HC into HDV file and deleted the lines to change tire set into the upgrades files of Custom and Hillclimb classes
    – new order for Classes into the UI: 1. Trackday MP, 2. Trackday, 3. HC, 4. Custom hoping people will use TDSE at first…
    – changed CGHeight= from 0.250 to 0.260 for HC and Custom equipped by HC rollcage
    – changed surname of “Hermann” to “BY” on request into Talent
    – changed performances of Chris into Talent to a better level (lol)
    – added missed “rlframe” to the Custom spinner.gen
    – added changes GeneralTorqueMult*= to Custom and UPGRADE for Custom.
    – GeneralTorqueMult*=0.96 vs 0.98 for normal aspirated engine due to the new value assigned to the ClutchFriction, for fixing maxspeed
    – new turbo1 and 2 engines for fixing rpm idle issue, if auto clutch off
    – new ClutchFriction value in all 3 hdv files for decreasing the rpm difference if auto clutch is on or off

    Utoljára szerkesztette: Alexease, 2015.10.12. 18:42:06