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#11417
ISI Palatov D4 v1.38 Update
SPOILER! Kattints ide a szöveg elolvasásához!
Changelog:
– repositioned fictional rainlight
– new shader/values/textures for floors for better view at night if lighted by headlights of followers
– remade all icons of all vehicles
– repainted all skins made by Juergen in version 1.0, with new official “replica” and “ORP” ones
– optimization of headlights values also due to the build 998
– optimization of all gmts for night view
– optimization of shader’s values for reartrain
– update talent and driver names
– set same value of BrakeDuctSetting for all classes
– new rear 3d suspensions, gearbox and other mechanical parts to update the D4 to the latest real car version (by Chris “redapg”)
– added the new “open” rear by default into the upgrade options to let also the previuos version available
– added trackmap into the dashboard (cockpit): if map is not available appears the Palatov logo
– added filler-cap to the body
– optimization of shadows
– optimization of all shaders and values for several parts
– few new textures
– new planes and textures for (under/tire)shadows
– 3d remake of main and minor parts of the whole mod for improving SP and MP performances and for a better graphical quality (by Chris “redapg”)
– added “fake” nightlight to the motec(s) from external/swingman cam view
– recalculated TGM “GrooveEffects” and added new “GrooveSqrdEffect” for each compound
– graphic improvements to the dashes
– added nightlight to the dash 2015 model, added also the choice for the color (upgrade)
– switched the dash 2015 by default
– added nightlight to the “old” dash (due to rF2 limitations, to see the nightlight on, you need to insert a gear)
– added working powerswitch (needs to set “ignition” key)
– added new working lightswitch (also out of cockpitview)
– added working mirrors out of cockpitview (it works depending of track reflections)
– remeshed body just over the cockpit for better look
– few little improvements to the cockpit 3d
– new rivets, new hi res steering wheel bolts
– fixed missing driver name into VEH vs RCD
– changed default values of tire set for HC into HDV file and deleted the lines to change tire set into the upgrades files of Custom and Hillclimb classes
– new order for Classes into the UI: 1. Trackday MP, 2. Trackday, 3. HC, 4. Custom hoping people will use TDSE at first…
– changed CGHeight= from 0.250 to 0.260 for HC and Custom equipped by HC rollcage
– changed surname of “Hermann” to “BY” on request into Talent
– changed performances of Chris into Talent to a better level (lol)
– added missed “rlframe” to the Custom spinner.gen
– added changes GeneralTorqueMult*= to Custom and UPGRADE for Custom.
– GeneralTorqueMult*=0.96 vs 0.98 for normal aspirated engine due to the new value assigned to the ClutchFriction, for fixing maxspeed
– new turbo1 and 2 engines for fixing rpm idle issue, if auto clutch off
– new ClutchFriction value in all 3 hdv files for decreasing the rpm difference if auto clutch is on or off
Utoljára szerkesztette: Alexease, 2015.10.12. 18:42:06