• TDC Geronimo
    #26265
    "
    Recreating Karkand with the type of houses that it is built up of in BF2 in a fully destructible environment and with the ability to enter each and every house on every floor and at the same time keep an acceptable performance would not be possible right now with the amount of destruction currently in the game.

    Making these buildings indestructible and closing off all indoor areas would also not be consistent with the rest of the game as it is.

    I actually had to scale down the size of the town in Arica Harbor a number of times during production in order to get an acceptable performance in addition of removing some buildings that was cut during development.

    It's not just "a case of rendering it with the Frostbyte 2.0 "
    Karkand has a very static environment. Only a few buildings lets you go inside them, no building takes any damage what so ever and only a couple of banger objects has any destruction.

    So in BC2, a full blown Karkand is not going to happen. "

    A lényeg, hogy nem lesz Karkand és olyan típusú pályák FB2es engine alatt, mert nem igen képes a kezelésére :/