#3484
Jól fordítottad, ez a lényege az egésznek; viszont lejjebb írja h majd a későbbi Nvidia driverekkel is rá lehet erőltetni az AA -t úgy mint ATI -nál.
I suspect that the missing AA issue is a design choice that came about because the engine uses deferred rendering (or lighting) which is incompatible with MSAA under DirectX 9 on the PC. The consoles use their own graphics library which is probably why they have AA albeit basic 2xMSAA at best and only on the cars it seems. Disappointing for us PC gamers really when you consider that those machines are six years old technology wise and our graphics cards are many times more powerful and support DX10/11.
I know NVIDIA are aware of this AA "issue" as they consider it a bug and the implication I got was that they'll add support for the game in a later driver so it can be forced via the control panel. AMD will no doubt do the same for their cards too (AA can currently be forced for the cars if you use the 10.10e drivers apparently or, if you have an HD 5000/6000 card you can use MLAA). Not quite as tidy as having an in-game AA but it's better than nothing.