• Ry0K3N
    #41962
    We've investigated several reported claims of "session spoofing," as discussed both in these forums and elsewhere on the Web. We treat these kinds of reports very seriously -- however, to date, we have yet to identify a single case of compromise that was the result of a player joining or participating in a public game.

    Additionally, as we mentioned before:
    Regarding this specific example, we've looked into the issue and found no evidence to indicate compromises are occurring in this fashion, and we've determined the methods being suggested to do so are technically impossible.

    For clarity, when we say "technically impossible" it means we determined (after many, many days of research) that session spoofing, as described in the claims we've seen, cannot occur within Diablo III. To avoid confusion, read "technically impossible" as "technologically impossible."

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