• lipike2005
    #7211
    HY ALL
    Van nekem egy problémám a COD 5-tel
    Már az összes haverom nézte mi lehet a probléma de nem jöttünk rá nekik megy nekem nem pedig mindent ugyan úgy csináltak!!.
    Ha valaki tud akkor segítsen már legyenszíves.


    ---------//--------------------

    ----- Initializing Renderer ----
    execing ragdoll.cfg from disk
    ----- Client Initialization -----
    ----- Client Initialization Complete -----
    Trying SMP acceleration...
    ...succeeded.
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Shader model 2.0 code path is available.
    Shader model 3.0 code path is available.
    Using Shader model 3.0 code path because it is the best available path on this hardware.
    Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Using 4x anti-aliasing
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Loading fastfile code_post_gfx
    Loading fastfile ui
    Loading fastfile common
    Loading fastfile patch
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha


    Fastfile for zone 'code_post_gfx' is empty.

    --------------------//--------------------------------