• psishock
    #33
    u.... u just don't understand do you? :D

    "Infinity Ward have moved away from the Quake engine they used for the first Call of Duty, and have coded a new engine (borrowing a range of elements from the Doom 3 engine) for Call of Duty 2. This engine appears to deliver the goods and when run at maximum eye candy really does look as good, if not better, than the Doom 3 engine. However that in itself has become a dual-edged sword: the very source of these amazing DirectX9 graphics and effects has caused a lot of users a great deal of pain, as they find their systems unable to cope with these high-quality DX9 effects." => tweakguides.com/COD2_1.html

    "All new graphics engine
    Whereas the original Call of Duty as well as the expansion United Offensive were both based on id Software’s battle-tested Quake 3 engine (a graphics engine Infinity Ward was quite familiar with, having used it for Medal of Honor back when they were at 2015), Call of Duty 2 utilizes an all new DX9 graphics engine Infinity Ward has developed in-house. The new engine sports all kinds of eye candy in the DX9 code path (a DirectX 7 path is also available for older hardware), including some of the best-looking smoke that has ever graced the PC." => firingsquad.com/hardware/call_of_duty_2_performance_ati_nvidia/

    a többi oldalakon is hasonlók vannak, de mindezekszerint a wikipedia nincs teljesen képben a valósággal.