• Fpocok
    #3889
    1) Gameplay improvements:
    · Level cap raised to 60
    · New blueprints for weapon mods added
    · Infected damage reduced
    · Infected no longer interrupt player attacks
    · A series of improvements to subsequent playthroughs implemented:
    o quest XP rewards adjusted
    o XP rewards for challenges adjusted
    o in subsequent playthroughs XP is awarded for all quests completed in co-op
    · Purna’s ammo carrying capacity increased by 50%
    · Character state from a save game can now be loaded when using the Start from Chapter option
    · New balancing option added: enemy levels can now be adjusted independently for each co-op player
    · Players respawn with more health
    · Lock pick skill level required to open a lock is now clearly indicated
    · Improved rewards in weapon crates
    · All weapon crates now contain rewards

    2) Fixes and interface improvements
    · Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit.
    · Fix: equipped items no longer swap mysteriously after drinking an energy drink
    · Tweak: healing with medkits from inventory works better, makes smarter choices of medkits
    · Fix: loot from dead enemies is now always identical for all co-op players
    · Fix: Purna no longer finishes her Fury with fists equipped
    · Fix: map tracking after death
    · Fix: zone info in the quarantine zone (City of Moresby)
    · Tweak: respawn point selection is now smarter

    3) General
    · Improved stability and network performance in co-op
    · V-sync option added
    · Quest and reward fixes implemented

    forrás