• Csokis
    #8756
    A pontos leírása a 2.64.0-ás verziónak:

    "08/03/2009; Version 2.64.0:

    World:

    * 2 new regions have been added: the Crystal Planes and the Cursed Forest. You can travel to these new regions viy the ship captain in Thylysium.
    * There are two new mount traders in the CUrsed Forest. They sell special mounts.

    Quests:

    * Quest companions that do not fight now stay closer to the hero
    * Ai bug in the "Herr des Eises" Quest has been fixed
    * Quest-steps in the questlog now have preview pictures
    * All mini-bosses now give XP-reward through miniquest and death

    Combat:

    * Enemy combat arts now scale correctly on all difficulty levels. This makes combat more challengingMelee damage has been reduced in higher difficulty levels
    * Many champions and bosses now have a bonus that reduces the hero's reflection
    * "ZAUBERSTABKUNDE" now allows shooting with staffs
    * Seraphim and Dryad now have the "ZAUBERSTABKUNDE" skill
    * Multiplayer sync has been improved. Buffs did not display correctly on some clients
    * defensive stance [shift] now has a higher defence value
    * The combat art "DOPPELGÄNGER" [Inquisitor] now works more comprehensible: The "DOPPELGÄNGER" can now only use combat arts the hero knows
    * The Temple Guardian combat art "T-Shock" modification "WUT" now works with ranged weapons, too.
    * The Shadow warrion combat art "ATTACKE" now casts more projectiles in ranged combat
    * The seraphim combat art "SEELENHAMMER" modification "ZERSTÖREN" now works in ranged combat, too.
    * The Seraphim combat art „Schlaghagel“ modification „Beschädigen“ now works in ranged combat, too.
    * Heal spells and boosts don't heal the horse or carrier imp anymore when they are cast from a combo
    * The effect of combat arts on team members has been improved. The calculation was wrong, before.
    * * The circle around enemies has been expanded with more shades between yello and red to show level differences better. There has been added a new stage, too: Violet circles represent enemies that have a much higher level than the hero
    * The garema's ghostwarriors have been changed. Now they are alsways attackable as ghosts, which is not dependent on the "GESCHÄRFTE SINNE" skill anymore.
    * Right-klicking a corpse now activates the active combat art instead of making the hero walk to that location
    * The "FEINDE ZURÜCKSTOßEN" bonus works correctly now. Prior to this change, enemies were pushed in the wrong direction.

    Interface:

    * new loading screens have been added
    * advanced camera options implemented
    * hints are shown during the loading process
    * There are 5 Weapon and combat art slots available now in level 20. This changed the keyboard layout slightly.
    * jumping to portals that have been revealed on the worldmap is possible now.
    * camera shaking can be deactivated now, if a file named "optionscustom.txt" is crated in the same folder, that contains the "options.txt" file. The optionscustom must contain the following line: camera.cameraShake = 0
    * several small fixes for pause mode. Its not possible to activate pause mode as long as the world map is opened

    Items:

    * rings and amulets with a bonus on skills have been slightly enervated
    * new items for all heroes
    * new items for the dragon mage
    * mage staffs and throwing weapons now drop in better quality

    Sounds:

    * combat music can be deactivated, if a file named "optionscustom.txt" is crated in the same folder, that contains the "options.txt" file. The optionscustom must contain the following line: sound.volume_group02 = 0
    * A temple guardian combat art "PROJEKTIL" sound-bug has been fixed
    * A shadow warrior combat art "KNOCHENTURM" sound-bug has been fixed


    Miscellaneous:

    * There are many new options available during character creation, including skin colour, Hairstyle, Regeneration mode, carrier imp - skincolour and others
    * The carrier imp is available now in all game modes
    * several achievements have been fixed: "VEREDLER" can not be achieved by putting itms into a forging-slot, "GRUPPENKUSCHELN" should be achieved now with a full "Free Game" server, a bug was fixed when dungeons were not counted correctly to achieve "dungeo master", "HANDLUNGSREISENDER" can not be achieved using quest-npc shortcuts (achievements can not be credited backdated)
    * The calculation of free disk space during the installation process now checks more accurately if there is enough disk space available"