#48
Nem rossz teljesítmény 1 2001-2002 es engine től nem ?
"Revolutionary Graphics-engine combining Voxel-landscapes and -buildings with Polygon-characters
• 6 huge worlds
• 163000 displayed voxels per frame
• 24 million voxels per world
• Over 20 different character types
• Skeletal Animation
• 52000 motion-captured animation frames
• Up to 20 textures per character
• All current state-of-the-art graphic-features like Gouraud Shading, Coloured Lighting, Texture Mapping, Mip-mapping, 32 bit Z-buffering, Bilinear Filtering etc.
• Bump-Mapping
• Anti-Aliasing
• Dynamic Shadowing
• Advanced Particle System
• Advanced materials rendering (skin, chrome, metal, translucend...)
• Realistic Physics Engine
• Advanced AI featuring natural instincts (self-preservation, hunger, exhaustion...), emotions (curiosity, fear...) and wishes (earn money, information, make friends...)
• Complete social structure with money, food and information flow consisting of 600 individual NPCs
• 1st and 3rd person perspective
• Intelligent AI-grunts, who communicate, duck behind obstacles, use advanced combat tactics (flanking, covering...) and flee when they are about to be overrun
• 6 weapons, each of which can be upgraded 3 times (including Flame Thrower, Grenade Launcher, Laser...)
• Lots of useful tools and items like X-ray goggles, a cloaking device, explosives, a holographic projector etc.
• 60 minutes of original music (Moscow Symphony Orchestra) - 24 singers in the chorus
"