• Hogthar
    #21863
    új 70951 beta patch:patch
    az egész béta javítás listája:
    (current patch candidate)
    [70817] Fixed: Crash while rendering some custom worlds, e.g Schmalfelden
    [70793] Fixed: Character animation jerky after a unit disembarked a vehicle (http://dev-heaven.net/issues/3116)
    [70790] Fixed: Fps stayed low after spawning and deleted many units. See http://dev-heaven.net/issues/5147
    [70663] New: Weather config values "size" and "height" for better control over the cloud layer. Default values: size = 1.0; height = max(bright,0.6)
    [70661] Improved: File handle management when more then 448 pbos are present is now more efficient.
    [70651] Improved: Increased limits to prevent "Too many virtual memory blocks requested" error.
    [70650] Fixed: Crash possible when loading map with older binarized format (pre 20, e.g. Schmalfelden).
    [70646] Fixed: Some objects were shortly "flashing" while changing LODs.
    [70582] Improved: Increased dynamic cloud layer visibility.
    [70493] Fixed: Shadow artifacts visible on some windows while moving.
    [70484] Fixed: Car horn not played in MP
    [70439] Fixed: Transient z-fight-like shadows artifacts while zooming.
    [70372] Fixed: AI vision was too good on moonless nights.
    [70198] Fixed: Steam Overlay used during loading screen no longer disabled the keyboard.
    [70192] New: Parameter exThreads=N to control extra threading. Following values of N are currently supported: 0 = no extra threads, 1 = file operations, 3 = texture loading
    [69714] "enablesimulation" fixed on dedicated server
    [69683] VoN volume slider
    [68990] Improved: Reduced stutter when looking around, esp. with visibility 5 km or more.
    [68694] Reduced parallax map artifacts on sloped terrain.
    [68157] HDRPrecision 16 or 32 respected when users selects it and card supports it.
    [68030] MP: Changed bandwidth estimation defaults as almost all players use broadband connection.
    [67312] Fixed: AI is now able to take off with Camel airplane addon.
    [67033] Improved AI airplane landing from very high altitude.
    [66997] Optimized: Grass not rendered when flying high and fast, should reduce stutter.
    [65703] New: Units report when reloading in combat situations.
    [65703] New: Units report when throwing grenades in combat situations.
    [65679] Fixed: AI Units called "covering" repeatedly while reloading.
    [65656] "Cover me", "Covering" was often told repeateadly after busy radio channel periods.
    [65605] Optimized: Fixed problems caused on some Vista systems by running too many threads at the same time.
    [64561] New: Scripting function hideObject.
    [64056] Fixed: Shining glasses on head preview in "edit player" menu.
    [63164] Changed: Removed relics from dynamic building destruction development, including scripting function deleteCollection.
    [63126] Improved: AI airplane now aiming at the ground targets using rudder as well.
    [63126] Fixed: Some AI airplanes oscillated sideways when flying slow.
    [62888] Fixed: Improved helicopter aiming with unguided rockets.
    [62868] Fixed: AT/RPG soldiers often missed targets.
    [62700] Fixed: Spatial weapon sounds
    [62687] Fixed: 3D resolution now maintained correctly when Alt-Tabbing.
    [62627] Improved: "Invalid crew" config error no longer exits to desktop.
    [62533] Fixed: The voice over net speech was often delayed more than required.
    [62532] Fixed: The voice over net speech was often delayed more than required.
    [62492] Fixed: Window size/position was not stored after a change.