• tpM
    #20370
    A köv. beta patchben nőhet az FPS a városokban:
    "Módosította Suma ennyivel ezelőtt: kb. 14 óra


    While I do not think I have already fixed the issue completely, build 59841 should bring a significant improvement.
    Technical details: There was a bug in streaming stage 0 textures in Super shader materials, causing some file operations to be synchronous without a real reason.

    Build server autotest measurement:

    before: FPS: 35.6104; FPSmm 21.7391 FPSm: 3.80228 - Chernogorsk (1959 frames in 55.012 s)
    fixed: FPS: 40.0122; FPSmm 22.7273 FPSm: 12.0482 - Chernogorsk (2216 frames in 55.3831 s)"