“On console we’ve had it very, very close to 60fps, certainly on PS4,” F1 2015’s game designer Steven Embling told Eurogamer. “Everyone at the studio is doing a fantastic with the optimisation, and we’re in the final couple of months before release where there’s a big push that we hit that 60fps, and that’s the plan.”
In related news, Codemasters have also revealed the title’s cover art as you can see below.
F1 2015 will be released in June for PC, Playstation 4 & Xbox One, including both the current 2015 Formula One season cars and tracks as well as all 2014-season content.
Using a new version of Codemasters’ EGO engine, F1 2015 will feature not only improved visuals but also come with an improved tire model & force feedback system that will hopefully result in a more realistic driving experience.
Using the Playstation 4’s & Xbox One’s voice-recognition technology, players will also be able to directly talk to their race engineer, requesting information and asking for changes. F1 2015 will also feature a new game mode called “Pro Season”, details on that have yet to be revealed.