color=#ff0000 size=4>WiiHUN.Reloaded <---- KATT IDE


color=#ff0000 size=3>Wii Hungary <---- KATT IDE








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  • Petyus_
    #778
    MP3: Corruption infók

    “Demo was impressive, intense, and once we became used to the mechanics, a blast to play”
    “New Corruption mechanic having to do with ‘phasons’”
    “Implimenting a ‘Weapon stacking’ system similar to that in ‘Super metroid’, you will be able to ’stack’ beams on top of each other in a way that you will continue to have the same power as the previous beam, but the new beam will be will be added on top”
    “Context sensitive events like in RE4″
    “No (or very little) scanning, more focus on interaction with motion controls” (this art is sort of vague)
    “Can’t discuss plans for speaker at this time”
    “No multiplayer freatures planned, but very excited about Wiiconnect possibilities”
    “New costumes for samus (not functional but just for looks)”
    “set ‘a few months’ after the events of Prime 2″
    “no hunters from ds version in the game but ‘plenty of new hunters’ in prime 3″
    “Graphics have been updated since E3, more memory has been added ‘a very noticable improvment in the quaitys of the visuals”