• IMYke2.0.0.0
    #931
    [URL=http://www.uk.atari.com/index.php?pg=product&id=13]Érdemes megnézni a "screenshots" szekciót...[/URL] Itt sem egetrengető minőségről tanúskodnak a képek. Ergo: mindenki csak hitte, hogy szép lesz, de a képek már előre árulkodtak, hogy gány lesz, de istentelenűl...

    Ezek meg no comment:
    Gamers will assume the role of Neo from the time he discovered the existence of the Matrix to eventually becoming "the One".
    The player will truly learn the difference "between walking the path and knowing the path."
    The experience of being "the One" and facing the challenges that Neo faced in the movies will not be an entirely familiar one. Many scenarios encountered in THE MATRIX: PATH OF NEO are exclusive to the game and were not seen or experienced in the films.
    The game will have the same "Bullet Time" special effects from the films that will allow gamers to dodge bullets and jump off walls to defy gravity and logic to recreate its most memorable scenes.
    Gamers will experience new powers such as flying, telekinesis and "Neo Vision," the ability to read code as they evolve as Neo and become "the One."
    All-new FMV footage has been created, directed and edited by the Wachowski Brothers., The game features more than one hour of re-edited movie footage from the original film to tell the story from Neo's point of view like a director's cut in a videogame.
    Amazing new characters and locations not seen in the films that expand the Matrix storyline through the end of THE MATRIX REVOLUTIONS.
    All new music has been composed as synth-produced sketches, which will be tweaked and implemented into the game build.
    The game also includes the martial arts choreography of Yuen Wo Ping and enhances the already extensive libraries of moves that were originally recorded for the trilogy.
    Additional sessions were recorded to capture even more moves to ensure that gamers would have an authentic experience as Neo.