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#51456
Még infó.
Yes thanx, I'm familiar with Outerra sources. I already read most of what I wanted on their blogs and even adopted some ideas.
However, as I stated before, Outerra is a HUGE project, the guy(s) working in there must be in the business for pretty long time and have a lot of experience and are very good at GFX.
When I started working, I promised myself to do the best I can but also to finish things in a time-frame that makes sense. I don't have years to play and research every aspect of terrain/noise/scenary, so in many cases what I decide to have eventually is a compromise compared to huge projects like Outerra or MSFS
Tehát I-Hawk csinál valamit a sceneryn és fut a dolog. Valahova.