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#2912
Szerintem előbb utóbb nekilátnak majd a skinek betételének is. Jelenleg ami cockpit működik az az Aeyes 1.7Superpit és a Stopworks pit.
Megoldas:
Aeyes 1.7 Superpit:
"Aeye's --> The 1.7e (all in one) installer will install nicely, directly to the f-16CJ folder.
But - you still need to adjust the 16ckpit.dat file to reflect the SAME number that is in the little .txt file in that folder.
The line which reads: cockpit2d xxxx xxxx needs to match the .txt file number.
(Due to my probs last night, CONFIRMATION ON THAT, please Welsh.)
IF you are running in 10 x 7 resolution, DON'T FORGET to install Aeyes' Hud-fix.
It is NOT recommended to install to the art/ckptart folder.
It IS recommended to install to the F-16CJ folder.
Cheers."
Stopworkshoz pedig:
"And just to confirm Welsh "X-Mas Tree" Madman's tech. advice....
I fly my Stop's Pit in RV, NO PROBLEM.....!!
(Okay - one little problem: You'll notice a BLUE outline around the HUD and pilot Head.)
So - as the Mad Welshman said: Extract your Blk42 to the F-16CG folder.
NOW - when you open the 16ckpit.dat with NOTEPAD, you might notice that Stop's Pit does NOT HAVE A LINE that says: cockpit2d xxxx xxxx
Just ADD that line UNDER the line that says "dogeometry"
Add: cockpit2D xxxx xxxx
As Welsh said: The NUMBER for "xxxx xxxx" can be found IN the pit folder...! It's a little .txt file.
REMEMBER to check BOTH .txt files in BOTH folders...!! Because the "xxxx xxxx" number that you ADD to the Stop's 16ckpit.dat files are DIFFERENT for the Blk42 and the Blk52.
(I don't have an install, so I can't tell you the numbers here. Just look at the little .txt files)"