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Plata #49925 Command the Orion Interceptor
The Orion Interceptor, first seen in Star Trek: Enterprise, joins the Infinity Lockbox on PC!
By Fero January 12, 2026, 09:00 AM
The ongoing run of the Infinity Lockbox on PC is being updated with the addition of an all-new Starship! Beginning January 13 at 8am PT, players will have the chance to command their very own Orion Interceptor [T6], first seen in Star Trek: Enterprise!
Orions like to appear out of nowhere, attacking from an advantageous position, and leaving as fast and unexpectedly as they arrived. Dealing in the slave trade and in procuring other diverse items and assets, their tactics and weaponry focus on disabling their targets means of resistance, rather than destroying them altogether, least they lose their precious cargo along with it. Early Starfleet encounters compared them to the pirates from the old Golden Age of Sail that used to hunt for prey in the oceans of Earth. Although this comparison is overly simplistic, it's a good initial approach for junior crewmembers to understand what to expect when dealing with an Orion Interceptor.
Orion Interceptor [T6]
This starship features a Commander Tactical/Pilot specialist seat and a Lieutenant Commander Universal/Temporal Operative specialist seat.
This ship is equipped with a Console - Universal - Energy Disruption Blast Emitter. When activated, this console shoots a blast of Disruptor Energy in an arc damaging Foes in the area. Additionally, those affected will have their Impulse Engine and Shields Subsystems disabled for a short duration. Dreadnought-rank targets will only have their Impulse Engine Subsystems disabled.
In preparation for imminent Boarding Maneuvers, this Console readies for an opening volley at interception by additionally providing +10% Bonus Kinetic Damage when going from full throttle and over 90% Max Flying Speed, to throttle 0, for 10 Seconds. -1% Bonus Kinetic Damage each second. New applications refresh the duration.
This starship also comes with an Experimental Weapon slot, equipped with the Orion Paixhans Cannon. This weapon has an increased chance to critically hit their targets if they are suffering from any subsystem failure. This chance stacks for each individual subsystem offline.
Additionally, ships benefiting from Raider Flanking or Enhanced Raider Flanking will apply a stacking Physical and Kinetic Damage Resistance debuff to their targets when firing from their rear arc.
Upon reaching level 5 in this starship's mastery, you will unlock the Shock Attack Barrage starship trait. While under the benefits of Cannon Rapid Fire or Cannon Scatter Volley, your Cannons and Turrets will deal extra Disruptor damage per weapon activation cycle to targets within 5 km within a 45° Arc.
To see how the Orion Interceptor looks like with the various Vanity Shields applied, click on the image below!
Ship Details
Tier: 6
Faction: Any
Hull Modifier: 0.9
Shield Modifier: 1.1
Fore Weapons: 5
Aft Weapons: 1
Device Slots: 2
Bridge Officer Stations:
1x Commander Tactical/Pilot
1x Lieutenant Commander Universal/Temporal Operative
1x Lieutenant Commander Universal
1x Lieutenant Universal
1x Ensign Universal
Consoles: 5 Tactical, 3 Engineering, 3 Science
Base Turn Rate: 18
Impulse Modifier: 0.21
Inertia: 85
+10 Weapons Power, +10 Auxiliary Power
Console - Universal - Energy Disruption Blast Emitter
Can Equip Dual Cannons
Experimental Weapon Slot
Improved Raider Flanking
Orion Paixhans Cannon
Pilot Maneuvers
Starship Mastery Package (Raider)
Precise Weapon Systems (+Accuracy)
Tactical Maneuvers (+Defense)
Enhanced Weapon Systems (+All Damage)
Enhanced Weapon Banks (+Critical Severity)
Shock Attack Barrage (Starship Trait)
Admiralty Stats
Eng: 29
Sci: 33
Tac: 64
Special: 2.5x Critical Rating from TAC
Console - Universal - Energy Disruption Blast Emitter
This console has been designed to prepare the stage for an incoming Orion attack. Its main purpose is to negate the target's ability to escape while taking down their main defensive systems, leaving them exposed to either boarding actions or kidnapping via transporter. While damage output is not its goal, Orion captains will use the opportunities created by its effect to attack their mark's weak spots. Its efficacy drops against targets with more redundant failsafe systems such as those found in Dreadnought rank vessels and above.
Deals disruptor damage in a 10 km Forward Arc
Applies Impulse Engines Subsystems Offline for 10 sec
Applies Shields Subsystems Offline for 10 sec (Does not affect Dreadnought-rank foes)
Half duration vs Players
Shock Attack Barrage
While under the benefits of Cannon Rapid Fire or Cannon Scatter Volley, your Cannons and Turrets will deal extra Disruptor damage per weapon activation cycle to targets within 5 km in a 45° Arc.
Experimental Weapon - Paixhans Disruptor Cannon
This Orion Experimental Weapon has been code named the Orion Paixhans Cannon, after the old Naval Era gun which was the first to be able to reliably fire explosive shells, marking the end of wooden ships.
This gun has an increased chance to critically hit their targets if they are suffering from any subsystem failure. This chance stacks for each individual subsystem offline.
Additionally, ships benefiting from Raider Flanking or Enhanced Raider Flanking will apply a stacking Physical and Kinetic Damage Resistance debuff to their targets when firing from their rear arc.
Deals Kinetic Damage, with an increased Crit Chance if the target has any subsystem offline.
If the ship benefits from Raider Flanking or Advanced Raider Flanking, it also reduces the target's Physical and Kinetic resistance for 10 sec. Refreshes (Max 5 Stacks)
