• Plata
    #19174
    Bassza meeeg,olyan szép hajók jönnek a kurva életbe.
    Ferengi Bc

    Ferengi Nagus Marauder.


    Ferengi Nagus Marauder [T6]:
    Starship Trait: Streak Breaker
    Incoming Critical Hits: Grant Streak Breaker Counter
    While Streak Breaker is slotted, you will gain a Streak Breaker Counter each time you miss an enemy. After receiving 5 Streak Breaker Counters, you'll gain the Streak Breaker Buff which will provide a boost to Accuracy, Critical Hit Chance and Defense for a short time. Once you gain the Streak Breaker Buff, you will be locked out from building any Streak Breaker Counters for awhile.
    When you miss:
    Gain 1 Streak Breaker Counter {Duration}
    At 5 counters:
    no further information mentioned
    Console: Battle Module 4000 (Battlemaster 4000)
    Increases your Accuracy by 10% on Cannon Weapons Only

    Temporal Escort:
    Starship Trait: Designated Target
    If target of Focused Assault is destroyed while active allies within 5km of enemy gain:
    Designated Target:
    Temporal Science Vessel:
    Starship Trait: Improved Polarize Hull
    Self: Periodically removes Movement Impairing effects {Period} {Duration}
    Self: Periodically removes Hazard debuffs {Period} {Duration}
    Temporal Battlecruiser:
    Starship Trait: Retaliation
    When critically hit (Stacks up to 3 times):
    Damage and Critical Hit Chance Buff after Critical Hit
    Temporal Cruiser:
    Starship Trait: Shield Overload
    Self: Reduces damage to shields by 75%, this effect decreases drastically every 5 seconds for 30 seconds
    Self: Increases Damage Resistance Rating to All Damage by 75, this effect decreases drastically each 5 seconds for 30 seconds


    Duty Officers:
    Na'Kuhl Warefare Specialists:
    Space:
    When activating [Engineering/Science/Tactical] Bridge Officer Abilities, {chance}: {Magnitude}% of next 10 sources of outgoing damage applied as Hull Healing
    one variant for each profession
    Ground:
    When activating [Ground Kit Abilities/Ground Captain Abilities], {chance}: {Magnitude}% of next 5 sources of outgoing damage applied as Hitpoint Healing

    Summer Event Kit Modules:
    Engineering:
    Molten Terrain:
    Trigger a level {Magnitude} Seismic Instability at the target's location:
    {Magnitude} Fire Damage each sec (50% Shield Penetration)
    Science:
    Tectonic Shift:
    Trigger a level {Magnitude} Seismic Instability at the target's location:
    {Default} (50% Shield penetration; Damage reduces with distance)
    Interrupt Targets
    Stun targets within 10m {Duration}
    -66% Runspeed {Duration}
    Knocks Back up to {Magnitude} meters
    Tactical:
    Toxin Grenade:
    {Magnitude} Kinetic Damage (50% Shield penetration; Damage reduces from epicenter)
    {Magnitude} Toxic Damage (100% Shield penetration; Damage reduces from epicenter)
    {default} (100% Shield penetration) Assuming this is spawning the mentioned cloud
    {chance}Stun targets for 2 sec while inside cloud.
    {chance}Stun targets for 2 sec while inside cloud.


    Strategist Specialization:
    T1:
    Logistical Support:
    While not Threatening: +{Magnitude}% Crit Chance {duration} after Incoming Hull Heal
    While Threatening: Gain 5%(10%; 15%) of Incoming Hull Healing as Temporary Hull {duration} (Stacks up to 10 times)
    Counter Offensive I [II/III]:
    Reflects 150%[150%/300%] of incoming energy damage back to the target once every 15[10/10] sec (50% Shield Penetration)
    T2:
    Layered Defense I [II]:
    Immune to Torpedo damage once per 60[45] sec
    Attrition Warfare:
    While not Threatening: {Magnitude} Shield Regeneration every 6 sec
    While Threatening: Heals reduce Bridge Officer Recharge Time by {Magnitude}%
    Maneuver Warfare I [II]:
    While Threatening Inactive: +1.5%[3%] Bonus All Damage per affected Foe for 10 sec (max 5 Foes)
    While Threatening: Heal 2.5%[5%] of your Max Hull per affected Foe over 10 sec (max 5 Foes)
    Diversionary Tactics:
    While not Threatening: Placates Foes within 10km and generate -33% less threat {duration}
    While Threatening: Taunts Foes within 10km {duration}
    Starship Trait:
    Brace for Impact grants Damage Buff
    +{Magnitude}% Bonus All Damage to Self {duration}
    Utoljára szerkesztette: Plata, 2016.03.03. 08:22:38