• harryke
    #17454
    Teljes mértékben elhiheted itt egy full log mellesleg a következő Lock Box Terrán lesz


    Ships
    •T6 Faction Dreadnoughts: •Federation: •Operations Star Cruiser [T6]
    •Science Star Cruiser [T6]
    •Tactical Star Cruiser [T6]

    •Klingon: •Kahless War Battlecruiser [T6] Bortasqu Engineering
    •Gorkon Science Battlecruiser [T6] Bortasqu Science
    •Martok Tactical Battlecruiser [T6] Bortasqu Tactical

    •Romulan: •Shamshir Engineering Dreadnought Warbird [T6]
    •Flambard Science Dreadnought Warbird [T6]
    •Khopesh Tactical Dreadnought Warbird [T6]

    •Console Set: •2pc: •Not in the Gamefiles yet

    •3pc: •When receiving damage while a shield facing is depleted, 10% chance to apply: Deadly Response (Stacks up to 3 times): Self: {Default} and Self: {Magnitude} Temporary Hit Points for {Duration}

    •4pc: •Self: Flagship starship console powers. -Adaptive Emergency Systems: Required minimum health is increased from 50% to 75% -Fleet Weapon Acceleration: Increases duration from 15 sec to 20 sec<br>-Violent Dampening Wave: Increases radius from 4km to 5km.


    •Starship Traits: •Tactical Dreadnought: •On activation of Torpedoes, gain 1 stack of Super Charged Weapons:
    •After 10 stacks, Projectile Weapons gain: "{Default} with Directed Energy Damage" and "{Default} with Directed Energy Damage" and "+{Magnitude}% Directed Energy Damage" for 15 seconds
    •Upon expiration, cannot gain stacks again for 30 seconds

    •Science Dreadnought: •+{Magnitude}% Projectile Weapon Damage {Duration}
    •+{Magnitude}% Exotic Damage {Duration}

    •Engineering Dreadnought: •Self: +3% Maximum Hull Hit Points


    •Consoles: •Tactical Dreadnought:
    •Passive: •+{Magnitude}% Directed Energy Damage#

    •Active: •{Magnitude}% Firing Cycle Haste for Energy Weapons {Duration}
    •+{Magnitude}% Flight Speed strength {Duration}
    •+{Magnitude}% Turn Rate strength {Duration}
    •Prevents the target from using or being affected by Fleet Weapon Acceleration {Duration}

    •Engineering Dreadnought:
    •Passive: •+{Magnitude}% Maximum Hull Capacity

    •Active: •{Default}
    •(Effect is increased to {Magnitude} if health is equal to or less than 50%) •


    •Science Dreadnought:
    •Passive: •Not in the Gamefiles yet

    •Active: •Foe: {Default} (3 Times) •




    •All Have Innate Powers •Nothing reagarding them in the Gamefiles yet



    •Krenim Science Vessel [T6] •Starship Trait: •When hit with directed energy while Feedback Pulse is active: +{Magnitude}% Feedback Pulse damage (Can happen once every second, stacks up to 10 times)

    •Console: •Passive: •+{Magnitude}% Cooldown reduction on Science Bridge Officer Abilities

    •Active: •Foe: Increases recharge times of abilities by 50%
    •Foe: Reduces Turn Rate by {Magnitude}% {Duration}
    •Foe: Reduces Impulse Speed by {Magnitude}% {Duration}
    •Self: 2 - 4% Bridge Officer and Captain Ability Recharge Time Reduction every second
    •Self: 15 - 30% Firing Cycle Haste for All Weapons


    •Also has Innate Power
    •Nothing reagarding that in the Gamefiles yet





    •Traits:
    •Icons
    •Invasive Control Programming: •Invasive Control Programming: When you use certain Control powers, also cause a random Subsystem Disable {Duration} (Can trigger once every 30 sec) Applies to: -Jam Sensors -Tractor Beam -Tractor Beam Repulsors -Scramble Sensors -Gravity Well -Photonic Shockwave

    •Secret Command Codes: •When targeted by a Control effect, or Subsystem Offline:
    •+{Magnitude} Resist Confuse, Disable, Hold, Placate, Root {Duration}
    •+{Magnitude} Hit Points/sec {Duration}
    •one unkown effect
    •(Can trigger once every 30 sec)



    •Bridge Officer Power:
    •Endothermic Inhibitor Beam: •Increases Damage to Target's Shields by {magnitude}% {Duration} •I: 20%; II: 25%; III: 30%

    •probably from Winter Event



    •Lockbox 18:
    •Icon
    •Tholian Vanity Pets: •Blue, Green, Gold, Purple

    •Doff Assignments Device: •Activate to assign crewmen to a Temporal Research assignment. •Probably just Placeholder, same name as last one


    •Terran Ground Weapons: •Phaser Damage
    •all: +20% against Tholians as Sonic Dmg



    •Weapons:
    •Positronic Plasma: •just Beam Array as of now
    •Proc: •to target: 2.5% Chance: {Magnitude} Plasma Damage per sec {duration} (Ignores Shields)
    •to self: Gain 1 stack of Positronic Plasma Applications (max 5 stacks) (chance to trigger increases by .5% per stack of Positronic Plasma Applications)




    •Misc:
    •New Nakuhl Space and Ground Powers (PvE)
    •Map Updates: •Videos following soon

    •Mirror Uniforms: •Leeta Uniform
    •Mirror Odyssey