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| Megrendelhető magyarul: 576KBYTE és a CD GALAXIS |
| Ha a patch után nem indulna, KATTINTS IDE |
| | SPECIALIZÁLÓDÁS | AJÁNDÉKOK | |
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#983
német Gamestar 92%
Pros:
- Characters: the first RPG where your Party Members really have a huge impact on the story -> aside from atmosphere it also adds to the replay value
- Classes and Talents: many possibilities
- Quests: hands down the best quest-design ever seen. He especially liked a quest which consisted only of one 10 minute long conversation, where the player and his/her companions could heavily influence the outcome. Quality comes at the cost of quantity. There are not as many Side-quests like in Mass Effect for example.
- Tactical combat: very exciting, tactical battles
- Presentation of the story: film-like cut-scenes. Great conversations. Characters you really care about and which will stay in the players mind even long after the game is beaten.
- Beautiful locations
Cons:
- Graphics: One can clearly see that the game was in development for like 5 years. On the other hand graphics are very coherent (they call it the "WoW-Factor") especially in cut-scenes and conversations.
- Linearity: The game is more linear than BG2. There is very little Exploration. In most areas you can only go from A to B without any sideways ("hose-levels").
- Silent PC
- Too few items: there are only a hand full Weapons and Armors in the game (although you can enhance them individually with runes)
