• robotnyk
    #1411
    CLIENT FIXES

    - Fixed a bug in the command manager that caused slow performance when CPAIs were in the game
    - Fixed a bug that caused sound effects (and sometimes music) to stop playing
    - Fixed a problem where unplayed dialogue lines made the Campaign scenarios stop working
    - Fixed a bug on the Postgame screen that allowed players' names to be edited
    - Fixed a bug where all players would hear the selection sound for HC cards played
    - Fixed a bug that kept the ESO connection problem dialog box from closing
    - Fixed a bug in the Portuguese tech TEAM Early Dragoons that kept some civilizations from training their anti-cavalry units until the Industrial age
    - Fixed a bug that made abundant resources available in the single-player Campaign
    - Fixed a bug that did not let the host launch the game once the number of players was reduced below the number that had clicked ready
    - Tweaked movement code to improve the responsiveness of units
    - Changed formations so that unit types keep their setting even when grouped with different types

    NETWORK AND ESO FIXES

    - Fixed a bug in the Unresponsive Player dialog box so that it closes once consensus is reached