• DummyBoy
    #56258
    Egy kis kiegészítés ...

    * Helicopter now carry 8 missiles rather than 14
    * TV-Guided missile now have a shorter range
    * Support kits have had their primary weapons adjusted for accuracy
    * Sniper kits have had their primary weapons adjusted for accuracy
    * Anti-Tank kits have had their primary weapons adjusted for accuracy
    * "Dolphin Diving" is no longer possible
    * The Sa80 weapon has been improved
    * The G3A3 weapon has been improved
    * Reload while sprinting has been enabled
    * Chinese and MEC APCs can now shoot through penetrable materials
    * Damage decreased for the M134
    * Medic defibrillator paddles have been adjusted. They now reload while not in use.
    * Server search filters now work properly
    * Mines can no longer be destroyed with other explosives
    * Flash bang effect radius decreased
    * Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
    * Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
    * Fixed a bug whereby non-xpack mods cannot use xpack shaders.
    * Fixed bug in TV guided missiles of Havoc helicopter
    * Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
    * APC Update – “Chinese and MEC APCs can now shoot through penetrable materials”. This fix was a miscommunication to the patch team. Chinese and MEC APC’s have been reverted and the LAV25 now no longer shoots through penetrable materials.
    * Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
    * Performance gain found in static mesh rendering.
    * Detonation radius from grenade launcher explosions has been reduced.

    My personal favorites:
    * All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the “G” key.
    * Grenade launcher projectiles now have a minimum time before arming.
    * Added unlocks for Sniper and AT kits
    * Players can no longer jump and shoot at the same time
    * "Prone Spamming" is now fixed
    * "Sprint exploit" is now fixed
    * Hit points on all air vehicles has been reduced
    * AA missile lock has been improved