Mortyr 2
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#3
Features :
characters run around with proper shadows.
limbs animation corrected (heads are now in proper place ;)
bullets leave smoke tracks.
grass and rocks improved.
mesh building now fully converted to 'carmack' method.
shadows optimised.
particle animation optimised (blood splats - whoa!)
extra trash implemented (makes the enviroment look more 'messy' like it should be)
models tracks fully implemeted with their AI.
Képek itt:
Infok