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Magyar Rajongói Oldal
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#74559
Az első CT2.2es infok a legfontosabb szerintem a vital lvl 9 es rész:)
Instant Dungeon 3 (Not sure of the name)
Entrance is in the Theme Park
This is a competition type of instant dungeons, the max player capacity for each area is 25 people
Opens at every XX:30, lasts for 20 minutes
Players inside this dungeon will be able to PVP+PVE, the whole point of killing here is to get Kill Points
No penalty/debuff upon KO
Upon KO, players will be teleported back to the main area outside, players can choose to re-enter '
Upon winning, players will gain SP, EXP, Theme Park coins, Theme Park related items
Theme Park Coins can be exchanged for items
Levels:
70-75
76-79
80+
Instant Dungeon 4 (one of the 3 new instant dungeons in CT2.1)
Some modifications in the drop item which can be exchanged for different items
Quests
Added 3 non-repeatable quests, Lv 36, Lv 61, Lv 73
Skills
Modifications to any invincible type of skills, when skill effect remains, players will not be able to get new effects of this type of skills
Pets
Modifications to the current matured pets (tiger, bird, cow) skills, added more skills to higher level pets.
When knight class / healing class turns into fighting mode (as stated in CT2.1), they will be able to ride these pets
Items
All parts of the armor will have a +HP effect with an enchantment of 4
Added a vitality pot drop, effect lasts for 5 minutes
Modification to the interface of enchanting items
Basic items weight goes down to 1/3 of the original
Modifications to a whole bunch of bugs that were not fixed in CT2.1
Vitality System
Players with a vitality level of < 9, vitality points will not go down during hunting.