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Magyar Rajongói Oldal



  • Gordis2k
    #74559
    Az első CT2.2es infok a legfontosabb szerintem a vital lvl 9 es rész:)

    Instant Dungeon 3 (Not sure of the name)
    Entrance is in the Theme Park
    This is a competition type of instant dungeons, the max player capacity for each area is 25 people
    Opens at every XX:30, lasts for 20 minutes
    Players inside this dungeon will be able to PVP+PVE, the whole point of killing here is to get Kill Points
    No penalty/debuff upon KO
    Upon KO, players will be teleported back to the main area outside, players can choose to re-enter '
    Upon winning, players will gain SP, EXP, Theme Park coins, Theme Park related items
    Theme Park Coins can be exchanged for items
    Levels:
    70-75
    76-79
    80+

    Instant Dungeon 4 (one of the 3 new instant dungeons in CT2.1)
    Some modifications in the drop item which can be exchanged for different items



    Quests
    Added 3 non-repeatable quests, Lv 36, Lv 61, Lv 73



    Skills
    Modifications to any invincible type of skills, when skill effect remains, players will not be able to get new effects of this type of skills

    Pets
    Modifications to the current matured pets (tiger, bird, cow) skills, added more skills to higher level pets.
    When knight class / healing class turns into fighting mode (as stated in CT2.1), they will be able to ride these pets

    Items
    All parts of the armor will have a +HP effect with an enchantment of 4
    Added a vitality pot drop, effect lasts for 5 minutes
    Modification to the interface of enchanting items
    Basic items weight goes down to 1/3 of the original
    Modifications to a whole bunch of bugs that were not fixed in CT2.1

    Vitality System
    Players with a vitality level of < 9, vitality points will not go down during hunting.