• lachun
    #16147
    Valami nagy hibákat orvosoltak a mai pathel
    oday's patch took a bit longer to get to light than we had hoped. We found an odd little shrapnel bug and while it doesn't happen very often it was still capable of giving some odd results. We decided to go ahead and fix it now and get it through QA which pushed this release from Tuesday to today.

    Never fear, work on v1.22 continues apace and is almost ready for the QA process to begin next Friday. I'll have an update for you then on what is going to make the release and what will likely make 1.23.

    ============================
    Battleground Europe - WWIIOL
    ============================
    Version 1.21.2 (1-20-06)

    Vehicles:
    - Destroyers will now render hit effects to 6km
    - Fixed a bug where a very small percentage of shrapnel might hit an internal damage object without penetrating an external damage object under a specific set of firing conditions

    UI:
    - Players who become mission leaders on an ongoing mission will now have access to the approve contact report and place waypoint commands
    - The orders window now displays host generated orders as well as custom orders
    - Fixed a bug where the objective box that is drawn on map CP's was shifted down when more than one brigade was deployed at the CP
    - Fixed a bug where heavy ews wouldn't show
    - Fixed a bug that could cause the map to go white
    - map zoom controls are now available in the map options panel for players ithout mouse wheel

    Global:
    - Fixed a bug where some facilities might be incorrectly listed as spawnable on capture
    - Trucks will now be notified in chat as they enter and exit mobile spawn range
    - Moving a brigade off-map (to the training facility) will now incur the intended 6 hour movement delay
    - Fixed a UI related CTD

    Squad:
    - Raised the minimum players to create a squad to 5

    Mac:
    - Fixed a state update issue