• Punker
    #15708
    Version 1.20.14 Test (10-11-05)

    Infantry:
    - Increased loadouts of grenades
    - Added pistols to ATR

    Vehicles:
    - Fixed missing art in Stuka 3rd person offline


    Sounds:
    - Added new 50 cal. 600rpm (synchronized) gun sound (and trail sound) to project
    - Added mising engine sounds to trucks and armored cars

    Squads:
    - fixed some host issues with very large squads
    - fixed a CTD when accepting an invite
    - fixed a "determine the CO" logic bug with the squad importer script
    - changed the squad importer script to import inactive squad members as recruits; active members get imported as at least a member, even if they were a recruit before (this lets the squad know who is inactive and who is not)

    HUD/UI:
    - fixed a number of clipped text fields
    - fixed a mission member contact report host spamming bug
    - added a 60 second timeout to the mission orders window (issuing a /orders will bring it back up)
    - changed map context menu to be more contextual (it now only shows you relevant choices for the current context)
    -- contact report options no longer show in the UI maps
    -- can no longer try to delete the target and origin waypoints
    - improved performance of the map context menu (should come up faster now)
    - added a timeout to the /orders window (currently set to 60 seconds; issuing /orders again brings it up for another 60 seconds)
    - frindlies no longer show on the UI map (only in game)

    KNOWN ISSUES:

    - right clicking to bring up the context menu only works every other click (throwing in a left click seems to clear it sometimes)

    Global:
    - Added new Settings help file for PC
    - Add all UI and Host message translations
    - Edited manuals to reflect the recent infantry changes, more grenades, pistol now part of ATR loadout