• NeoMaN
    #2194
    Miben nyújt többet a patch? Íme:
    * Character selection: Fixed a crash issue.
    * Vampiress: Fixed an issue with the Vampiress giving out more
    damage at night or when in dungeons.
    * Extras: Fixed an issue where the Intro movie would loop
    endlessly when selected from the main menu screen under
    "Extras".
    * Exploit: Fixed some exploit bugs where an endless amount of EXP
    could be gained when quests were not properly finished.
    * Exploit: Fixed item duplication exploit.
    * Questlog: Display improved by separating the Res and Dmg
    statistics.
    * Battle Mage: Fixed an issue where EXP was not gained through
    the Mage's Chain Lightning spell.
    * Battle Mage: Fireball will now have increased speed depending
    onspell level.
    * Seraphim: Energy bolt bug fixed where changing weapons while
    casting the spell caused an unwanted animation sequence of the
    character.
    * Seraphim: A missing Seraphim effect now fixed.
    * Dark Elf: Dual Weapon bug fixed.
    * Gladiator: Fixed Feac's Upper Body Armor display bug.
    * Balancing: Opponents that do not give much EXP are now easier
    to kill relative to the EXP gain.
    * Items: Special Item? 'Kill on Sight' no longer gives EXP and
    now rarely loots opponents.
    * Items: Skulls now only have a max level of 5, skulls which
    were over level 5 have now been reduced to level 5.
    * Horses: Horses now leave footprints.
    * Quests: Timer for finished quests are now ignored.
    * NPCs: Fixed an issue where some quest NPCs could die when
    certain combat skills were used on them.
    * Quests: Fixed an issue where some quests could not be completed
    while on horseback.
    * Quests: Fixed an issue where some dynamic quests could not be
    started in Act II and Act III.
    * Items: Gameboxes have now been replaced with Silver Blossoms.
    * Quests: Fixed some quests where the map was not shown in the
    questlog
    * Settings: Settings.cfg now has a new line called WARNING_LEVEL
    where a setting of 0-100 can be used. Standard is "25" making
    the portrait flash once 25% or less of your current has been
    reached
    * Balance: Fixed an EXP share issue in single player, but mainly
    in multiplayer parties where characters were either receiving
    too much or not enough EXP.

    Main Quest Fixes

    * Fixed an issue where the ice giants would not appear when the
    player came to Icecreek Dale through the Portal.
    * Fixed the Icecreek Dale issue where the player could go into
    the ibrary without talking to the Seraphim at the front of the
    Monastery first.
    * Fixed an issue where the wrong audio voice over was given when
    entering Bravesbury.
    * Fixed an NPC position when going through the Damn quest.
    * Fixed an issue where DeMordrey now has a 'Boss Status'.
    * Fixed an issue where closed doors did not remain closed while
    fighting demons in the Demon Dungeon.
    * Added 2 additional screams for Shaddar.
    * Last questlog log is now only entered once objective completed.

    Sub-Quest Fixes

    * Fixed a quest in Bravesbury where the player can now enter the
    Demon Cult quest indirectly.
    * Fixed the "Soldiers take Wives" quest, which would fail when
    the timer ran out even though the wife was already in the party.
    * Fixed the display of the wrong item in the "Robin Hood Quest".
    * Fixed an issue in the "Slaves of the Orcs" quest where the lost
    items would not appear, these have been replaced with items
    positioned in the right places.
    * Fixed the issue where the third Scout could stop the quest from
    being completed in the "Scouts from Ahil-Tar" quest.
    * Fixed an issue where some NPCs did not have a dialog in the
    "Hands of my Dragon" quest.
    * Fixed an issue where the kidnapped novice in Silver Creek gave
    no proper reward .
    * Fixed an exp exploit where the "Lonely Soldier" would give EXP
    everytime he was spoken to.
    * Fixed an issue where the orc in the "Cowardly Dog" quest was
    killed before he could reasonably be rescued.
    * Various time restricted quests fixed where the quest failed and
    the timer should have been stopped.

    Multiplayer Fixes

    * Whisper feature implemented with /w [NAME] TEXT where the name
    could either be ACCOUNTNAME or ACCOUNTNAME.PLAYERNAME.
    * Help feature including different explanations when typing ?/?
    * Gameserver: *Connection test successful* was shown even though
    the test failed.
    * Gameserver: Fixed various login/logout and reconnect bugs.
    * Gameserver: Fixed an issue where the 16th player could not
    connect to a 16 player server
    * Fixed various exploit bugs which enabled players to get endless
    EXP.
    * Fixed an issue where Shaddar would not appear on Campaign
    servers.
    * Fixed an issue where items would disappear. This no longer
    happens.
    * Fixed an Open net exploit where LAN characters could be
    imported into Closed net.
    * Fixed an issue where the loading of a LAN Savegame would cause
    a Gameserver to crash.
    * Gameservers optimised and use less RAM.
    * Gameserver now show a status for logged in players; Blue -> in
    lobby, Red -> Started connecting, Green -> just before
    gamestart, Black -> ingame.
    * Gameserver can now change the number of players to join without
    restarting.
    * Gameserver will now send a message if the connection to the
    lobby has been lost to all players (From that point on the
    character will no longer be saved).
    * Added player level display next to portrait.
    * Added player level to network information (N) in brackets.
    * Quick teleport is no longer possible when sitting on a horse.
    * Fixed a misplaced compass in the "Relics of the Orcs" quest.
    * Fixed an issue where the gate in Mascarell leading to Tyr-Fasul
    could not be opened.
    * Fixed an issue where the questlog would only show the start
    quest for Gladiator.
    * Fixed "Revenge of the Rich Merchant" quest exploit.
    * Party 3 and Party 4 can now be created on Free Game servers.
    * Fixes a large issue sub-quests which caused them not to finish
    correctly (Does not apply to dynamic-quests or all sub-quests).
    * Fixed some issues about rewards not being shared properly.

    Lobby Fixes

    * SYSTEM MESSAGE of people entering and leaving rooms removed.
    * Chat lag error while in lobby and while ingame removed.
    * Charname problem in OpenNet fixed (where
    Accountname.accountname.accountname etc. was shown).
    * Sometimes the wrong character class was shown in the lobby
    character screen.
    * Lobby character screen now expanded to display ClosedNet or
    OpenNet as a text notice.
    * Fixed an issue where ?Unknown Player? would be shown every now
    and then.
    * Fixed instability issues with Gameservers and these will now
    only run under Windows 2000 and WindowsXP.
    * Fixed various chat bugs in-game and in the lobby.
    * Fixed an issue with locked and unlocked games not being shown
    properly in the lobby.

    General Fixes

    * Fixed various copy protection issues where COMBO Drivers were
    not accepted.
    * Fixed the loading savegame issue which would occasionally take
    too long to complete.
    * Fixed an issue where some boss opponents would die directly or
    would not die at all.
    * Fixed extreme performance losses under Windows 98.

    Ez a gém, a bugok kirélya vazz...