PlayStation3
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#4894
"de a ps2 65 milliora képes !!!"
Huha most akkor fejrekene allnom?
Na akkor a Geforce FXnel 4szer lassabb XSabre400 adatait ide irom neked osszehasonlitasi alapul.
Xabre400
3D PERFORMANCE
Supports up to 4 pixels with 2 textures within single cycle
Peak polygon rate: 25M polygon/sec @ 1 pixel/polygon with gouraud
Na es akkor itt van a Geforce2 GTS
3D Graphics:
Geometric engine GeForce2 GTS: hardware Transformation and Lighting, clipping (deletion of all the scene details beyond the end frame)
HW T&L capacity (peak): 25 million textured polygons per second