PlayStation3
  • [Jakuza]
    #4894
    "de a ps2 65 milliora képes !!!"

    Huha most akkor fejrekene allnom?

    Na akkor a Geforce FXnel 4szer lassabb XSabre400 adatait ide irom neked osszehasonlitasi alapul.


    Xabre400
    3D PERFORMANCE
    Supports up to 4 pixels with 2 textures within single cycle
    Peak polygon rate: 25M polygon/sec @ 1 pixel/polygon with gouraud

    Na es akkor itt van a Geforce2 GTS

    3D Graphics:

    Geometric engine GeForce2 GTS: hardware Transformation and Lighting, clipping (deletion of all the scene details beyond the end frame)
    HW T&L capacity (peak): 25 million textured polygons per second