Kinetix

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  • Zokni
    #59479
    VRay 2.40.04 for 3DS Max 2014

    New features:
    (*) Support for 3ds Max 2014;
    (*) V-Ray RT: Support for MultiScatter instancing;
    (*) V-Ray RT: Support for Phoenix FD 2.1;

    Modified features:
    (*) V-Ray: Changed default settings of VFB’s sRGB button, “Don’t affect colors” option and “Gamma” value to suit Linear Workflow from the start;
    (*) VRayCarPaint: Added support for displacement texture channel;
    (*) VRayHDRI: Made file open dialog to remember the last used file type filter;
    (*) VRayHDRI: The image file is now reloaded if it had been changed outside 3ds Max;
    (*) VRayMtl: Added Self-illumination slot;
    (*) Raw OpenEXR files now have ZIPS compression by default;

    Bug fixes:
    (*) VRayProxy: Objects pointing to vrmesh files without extension did not render;
    (*) V-Ray RT: Fixed crash when a texmap is attached to an disabled environment override slot;
    (*) V-Ray RT: Fixed error during initialization when Auto update bitmaps is enabled;
    (*) V-Ray RT: Fixed wrong DOF with physical camera;
    (*) V-Ray RT GPU: Fixed crash with materials with mapped IOR;
    (*) VRayIESLight: Fixed issue causing wrong override shape dimensions when loading, if the previous scene had different units setup;
    (*) VRayMultiSubTex: Fixed issue preventing drag and drop operations for subtex with index greater than 20;
    (*) VRayPTex: Fixed a crash at the end of a rendering;
    (*) V-Ray Light Lister: Fixed error in 3ds Max 2014;