GixEr#30715
Udv mindenkinek!
Ujbol erdemes megsasolni ezt a renderert van benne nehany uj feature: Kerkythea
* Easy and fast rendering - Optimized ray tracing kernel.
* Easy and consistent XML configuration for a scene.
* Standalone application, navigation and scene setup with integrated OpenGL viewer (GUI based on Fox toolkit).
* Material library - Reusing your saved materials.
* Material editor - Materials supported (Phong, Ward, Lafortune, Dielectric, Thin Glass, Layered).
* Bump Mapping, Clip Mapping, Edge Outlining.
* Support for many image formats (based on FreeImage library).
* HDRI support - image based rendering.
* Real depth of field (using stratified ray tracing).
* Camera projection models: planar, cylindrical, spherical.
* Importing 3DS and OBJ files.
* Available exporters from Blender and 3dsMax.
* Basic/Iterative antialiasing based on brightness difference.
* Texture filtering (based on ray differentials).
* GI support based on various methods (Path Tracing, Photon Maps/Mesh Maps + Irradiance Caching, Diffuse Interreflection).
* Light sources (Point, Spot) + Self-Luminant area lights.
* Soft/Area shadows.
* Caustics (based on Photon Maps or quick heuristics).
* Basic Chromatic Dispersion.
Nenad kivancsi lennek a velemenyedre :)
(Az ujabb BETA verzio: Kerkythea 1.3.03 )