A legfrissebb verzió: 3.0.8 (Verzió info) |
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A 3.0.7-el nem tűntek el az eddig gyűjtött pontok, csak a trainingeket kell újra végigcsinálni!
  • Borg
    #59280
    AA 3.0.3 Fixes/Changes

    * Removes Password from AA3Launch.log
    * Fix for MBS not working after server travels to a new map
    * Fixes TeamReady in Mission Preplanning
    * Updated authentication SDK to improve reliability and performance.
    * Fix for freezing on training mission load
    * Improved performance on loading maps/training missions
    * Fixed several small memory leaks
    * Fixed performance issue with server that caused it to load UI elements into the server (where they aren't needed) and thus use up additional CPU and memory.
    * Modified training authentication so it is more efficient
    * Modified AMD negative delta time exception handling so it no longer stops the server or client, just logs the event.
    * Fixed admin add player admin
    * Fixed admin kicking of players. Now works properly with soldier name and has optional kick by player ID
    * Adds new AdminListPlayers to get list of players and their player ID's
    * Removes most of the server log spam, especially that tied to missions and mission setup and ROE.
    * Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE
    * You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x
    * Modified program startup to clear out any old ATS temporary files.
    * Improved scoring messaging support for training missions
    * Fixes several scoring issues
    * Optimizes more of the authentication code and adds better exception handling in it.
    * Adjusts STS (stats) integration to better detect invalid objects to avoid crashes.
    * Fixes issues with single player stats not correctly initializing all of the time
    * Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")
    * Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so count won't exceed max players)
    * Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)
    * Adjusts the close menu logic to always close properly so double menus should no longer happen