World of Tanks

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#188135
Rendezd dátum szerint és a legfrissebbet.

#188134
Felhasználó > Appdata > Roaming > Wargaming.net > Worldoftanks > dossier_cache

Win7-en itt található

wot név: _bitang

#188133
Talán, amelyik a legnagyobb méretû.
#188132
mégicsak ott vannak azok, nade melyiket a sok közül? 😄

pedal to the metal...

#188131
Szerinted. Csakhogy én nem találom a dossier filet, így meg kicsit bonyolultabb... <#fejvakaras> Ja,me' hogy vistam van. És mielõtt bárki ezen lovagolna, azért Vista, mert ezzel adták a gépemet és nem akartam nem jogtiszta windózt rája. Így megtanultam ezzel élni.

pedal to the metal...

#188130
Szerintem ez egyszerû:

Eff

wot név: _bitang

#188129
thx!<#eljen>

pedal to the metal...

#188128
#188127
Köszi mindenkinek!
Én is így tudtam, meg ezt néztem én is, hogy sehol nincs a leírásban.

Borzalmas ebben a játékban az, hogy mindenki átvesz mindenkit?l mindent. A stat úgysem ér semmit, ha nem tudsz vele játszani. by: mausbattle

#188126
Ezt a tankonkénti effit hol a viharba lehet megnézni?

pedal to the metal...

#188125
Added a new branch of American tanks: light T21 (level 6), light T71 (Level 7), the average T69 (Level 8), the average T54E1 (Level 9), heavy T57 Heavy (Level 10 ). The branch will be open from the middle of the tank M7.
To identify technical nuances participants Supertesta added PT-Soviet SPG SU-100Y (level 6).
Became available to purchase premium tanks: British heavy tank TOG II * (level 6), British PT-ACS AT-15A (Level 7), a French heavy tank 1945 FCM 50t (Level 8).


Detailed changes to the parameters of tanks:

The cost of pumping engine 2x Leyland E164 on the tank Matilda reduced to 310 experience points. The cost of pumping the tank Churchill tanks Matilda increased to 11,500 experience.
Resize the tank Löwe: length (without tools) increased by 21 cm, height increased by 10 cm, width (along with tracks) increased by 10 cm
Payload way FV221A tank Caernarvon changed from 62,000 kg to 63,000 kg.
British armor piercing projectile APDS Mk. 1T guns OQF 77mm Gun Mk. II changed from 226 mm to 208 mm.
Gun tank Matilda Black Prince added projectile HE Mk. 10T.
The cost of motor Continental AV-1790-5B tank M103 changed from 65500 to 80 000 credits.
Payload way T25/2T1 PT-ACS T25 / 2 changed from 43,800 kg to 43,805 kg.
Cost camouflage PT-SU-122-44 is reduced by 12%.
SU-101: repair costs decreased by 9%, the yield increased by 10%.
Fixed booking side of the tank Matilda (now breaking through the body side skirts do damage).


Type 59:

Swing speed running Type59 changed from 45 to 46.
The spread of weapons of movement and rotation way Type59 reduced by 5%.
Patency Type59 running on all types of ground improved by an average of 10%.
The level of motor NORINCO 12150L changed from 9 to 8.
The cost of repairing the engine NORINCO 12150L reduced by 22%.
Body weight changed from 15,400 kg to 16,478 kg.
Book top side of the tower changed from Type59 104 mm to 130 mm.
Book stern tower Type59 changed from 65 mm to 60 mm.
Recharge time guns 100 mm Type 59 changed from 8.0 seconds. to 8.7 seconds.
The aiming guns 100 mm Type 59 changed from 2.86 sec. to 2.9 seconds.
The damage done by a shell Chuan bei-412 guns 100 mm Type 59, changed from 230 to 250.
Armor piercing projectile Chuan bei-412 guns 100 mm Type 59 changed from 175 mm to 181 mm.
The damage done by a shell Chuan chao-412 guns 100 mm Type 59, changed from 230 to 250.
Armor piercing projectile Chuan chao-412 guns 100 mm Type 59 changed from 235 mm to 241 mm.
Speed ​​turret Type59 changed from 45 deg / sec to 46 ° / sec.


Type 62:

Payload Type 62 chassis changed from 21,850 kg to 24,000 kg.
Swing Speed ​​Type 62 chassis changed from 45 to 54.
The spread of weapons of traffic running Type 62 is reduced by 16%.
Scatter gun turn-way Type 62 is reduced by 16%.
Patency chassis Type 62 on the hard ground is reduced by 34%.
Patency chassis Type 62 on average soils is reduced by 32%.
Patency chassis Type 62 on soft ground is reduced by 23%.
The level of motor NORINCO 12150L-3 changed from 7 to 5.
The cost of repairing the engine NORINCO 12150L-3 decreased by 56%.
Body weight changed from 7400 kg to 7860 kg.
The level of the tank changed from 6 to 7.
The maximum forward speed changed from 50 km / h to 60 km / h
Reservations bottom forehead Tower Type 62 has been changed from 50 mm to 45 mm.
Reservations mask gun turret Type 62 changed from 90-115 mm to 45 mm.
Book stern tower Type 62 changed from 32-36 mm to 20 mm.
Book top of the forehead body changed from 25 to 35 mm.
Reservations bottom forehead body changed from 25 to 30 mm.
Reservations side having changed from 25 to 20 mm.
Book stern hull changed from 16 to 20 mm.
Book chassis changed from 10 to 15 mm.
The aiming guns Type 62-85TS changed from 2.29 sec. to 2.3 seconds.
Recharge time gun Type 62-85TS changed from 5.71 sec. to 5.7 seconds.
Scatter gun Type 62-85TS changed from 0.39 m to 0.37 m
The damage done by a shell Po-365 guns Type 62-85TS, changed from 160 to 180.
Armor piercing projectile Po-365 guns Type 62-85TS changed from 205 mm to 250 mm.
The damage done by a shell Chuan bei-367 guns Type 62-85TS, changed from 160 to 180.
Armor piercing projectile Chuan bei-367 guns Type 62-85TS changed from 130 mm to 145 mm.
The damage done by a shell Sha bao-367 guns Type 62-85TS, changed from 280 to 300.
Speed ​​turret Type 62 changed to 46 deg / sec to 48 ° / sec.
Weight tower changed from 3000 kg to 5000 kg.
Strength changed from 690 to 880.


FV215b:

Payload way FV215 changed from 68,000 kg to 73,000 kg.
The spread of weapons of traffic running FV215 increased by 25%.
Scatter gun turn-FV215 chassis increased by 25%.
Body weight changed from 35,270 kg to 37,358 kg.
Book forehead tower FV215b changed from 152 mm to 254 mm.
Book cheekbones tower FV215b changed from 112-130 mm and 203-228 mm.
Book Tower FV215b mask changed from 200 mm to 254 mm.
Reservation side of the tower FV215b changed from 89 mm to 152.4 mm.
Book stern tower FV215b changed from 70 mm to 101.6 mm.
Book commander's turret tower FV215b changed from 70-112 mm to 101,6-152,4 mm.
Book top of the forehead body changed from 130 mm to 152.4 mm.
Reservations upper inclined portion side having changed from 51 mm to 101.6 mm.
Book stern hull changed from 51 mm to 76.2 mm.
Recharge time guns 120 mm Gun L1A1 changed from 7.5 sec. to 8.7 seconds.
Scatter gun 120 mm Gun L1A1 after firing increased by 14%.
Scatter gun 120 mm Gun L1A1 when rotating turret increased by 60%.
Scatter gun 120 mm Gun L1A1 changed from 0.32 m to 0.33 m
Weight tower changed from 13,800 kg to 16,500 kg.
Strength changed from 2600 to 2500 units.


IP:

Book sides and stern towers IP-122 and IP-85 has been changed from 100 mm to 90 mm.
Reservations mask gun towers IS-122 and IS-85 has been changed from 100 mm to 60 mm.


KV-1S:

Book sides and stern tower KV-85 has been changed from 100 mm to 90 mm.
Reservations mask gun towers KV-85 has been changed from 100 mm to 60 mm.
Book commander's turret tower KV-85 has been changed from 100 mm to 90 mm.


T-34:

Book forehead tower T-34 model 1942 gun and mask changed from 60 mm to 52 mm.
Reservation side of the tower T-34 model 1942 has been changed from 45 mm to 52 mm.


Graphics

Converted into new render us: "Prokhorovka", "Redshir", "Erlenberg", "Ruinberg."
Improved rendering performance of trees and vegetation, which should reduce drawdown in the sniper mode when displaying large amounts of vegetation on the screen.
Fixed low performance on some configurations (mainly video card series Radeon) on the cards, "Steppe", "South Beach", "highway", "Mines", "Uaydpark", "monastery".
Fixed incorrect selection of quality textures in the graphics settings.
Fixed camera angles dramatic shift in the interaction with other objects (tanks) in some situations.
Some of the objects surrounding altered and reconfigured for enhanced rendering.
Redesigned mini-map "Dragon Ridge."
Added display of shadow under the tank in the hangar.
Complete redesign windows sale tank.
Fixes inconsistencies displayed model and damage to some buildings and sites.
Game content

Changed booking interface (without changing the reservation) for combat aircraft: Su-5, T-46, KV-13, SU-85B, SU-101, Object 268, HF-2, HF-3, IS-3, KV-4, IS-8, IS-7, ISU-152, VK ​​4502 A, PzV Panther, Centurion Mk. I, Centurion Mk. 7/1, FV4202, Covenanter, Cruiser MkI, Valentine, Caernarvon, M6.
The combat interface is added to fix the indicator module (in the lower left corner of the screen).


Minor bugs booking tanks (mostly bug fixes related to surveillance devices, and the correct settings open ACS):

France: AMX 38, AMX 40, ARL 44, D1, Hotchkiss H35, RenaultFT, Lorraine39 L AM, Lorraine40t, AMX 13F3AM, AMX 105AM, AMX13-75;
Germany: PzKpfw B2 740 (f), E-100, PzKpfw 38H735 (f), Löwe, Leichttraktor, Panther-M10, PzKpfw 38 nA, PzKpfw 38 (t), PzKpfw III / IV, PzKpfw V-IV, PzKpfw VI Tiger , T-15, T-25, VK 1602 Leopard, VK 2801, VK 3001 (H), VK 3001 (P), VK 3002 (D😎, VK 3601 (H), Wespe, GW Panther, Grille;
USA: M18 Hellcat, M36 Jackson, M46 Patton, M48A1 Patton, M5 Stuart, M6A2E1, M26 Pershing, Ram II, M4A3E2, T25 / 2, T49, T92;
USSR: A-32, M3 Light, IP-6, SU-85I, T-50-2, T-34-85, Tetrarch, Object 212, Object 704, C-51.


Transferred to the reservation system with 16 teams next armor tanks: PzKpfw 35 (t), PzKpfw II, PzKpfw III Ausf. A.
Fixed bugs camouflage tanks: Pz V / IV, A-32, M6A2E1.
The errors of models and textures tanks: Object 268, T-46, IS-8, T2 Medium, FV215b, M36 Jackson, Grille, Tiger II.
The errors inscriptions and emblems on tanks: KV-5, M5 Stuart.
Fixed incorrect display labels Hits / The breaking of the tanks: KV-1S, T110E4.
Fixed incorrect effects shot the guns: 8.8cm KwK43 L/71 tank Tiger, 120 mm Gun T122 and 120 mm Gun M58 tank M103.
Fixed incorrect effect of engine exhaust-2K KV.
In the Russian localization of names of American and British "lendliznyh" Soviet tanks branches will now be written in Cyrillic, "Valentine," "Matilda," "Churchill", "Tetrarch", "M3 Lightweight."
Fixed some names of American tanks.
Systematized display names of British tanks.
Study tree tanks reduce the distance between the levels of the tanks.
Study tree tank changed the way out to the common tree of the nation (the button with the flag of the nation instead of the label-links).
Study tree tanks cost of research and buying tanks and modules is shown regardless of the tank / module.
Study tree tanks with a shortage of resources or expertise in a tooltip displays the number of credits or experience needed to level / buy tank / module.
Study tree is made more explicit mapping experience earned on the tank.
In emblem flag added Jordan.
Audio

Change the sound of shells hitting the landscape and environment objects.
Redubbed shooting small-caliber machine guns.
Increased radius sound of shots and hits.
Changed character of the sound of shots and hit a long distance.
Removed the fan noise in the premium hangar.
Military awards and achievements

Added medal "Patton Valley" for the destruction of 100 units of M46 Patton tanks and M48A1 Patton III. When an update will be incorporated before the destruction of tanks and issued earned medals.
Corrected the description of conditions for achievement "Warrior" and "Sniper".
Fixed a mechanism for achieving "Sniper" (now not considered shooting sovzvodnikam without damage).
Corrected the description of medals de Langlada.
Honey Kay added accounting hero of the battle "Sentinel."
In achieving the "Deerslayer" added accounting tank Panther M10.
Fixed erroneous assignment of achieving "steel wall" Destruct tank.


Added "memorials" - awards without a degree, which can be charged multiple times for multiple players to battle:

"Lucky": within ten meters of the enemy tank Team player must be destroyed as an enemy tank.
"Undisturbed": tank player has to withstand 10 + bounce and no penetration of enemy players in a row.
"Spartan": having less than 10% of its strength, the player must get your bounce on the tank or no penetration of the enemy player, and live up to the fight.
"Huntsman": the player must destroy all the light in the battle tanks of the enemy (at least 3 of the tank).
Game Mechanics

Now the crown fallen trees camouflage tank as well as bushes (previously in the fall of the tree crowns were excluded from the calculation algorithm of visibility.) Range rendering of the landscape and environment objects (Options -> Graphics -> Range rendering) increased to minimum settings from 400 to 600 meters , at maximum - from 1000 to 1400 meters.
Fixed disappearance of the projectile after penetration guns and masks entering the instrument, "bias" of the projectile.
Fixed disappearance of the projectile after the penetration of the screen and the subsequent rebound of the main armor of the tank.
Reduced or removed completely rocking the tank in the ruins, rails and small objects.
Reduced the stabilization tank in rocking on the crests of hills.
Fixed the "flight" of tanks at high ping and significant loss of data packets.
Fixed some cases penetrate tanks indestructible objects.
Removed the offset and "pulling" the sight in the sniper mode.
Fixed abnormally high damage from ramming in some cases.
Fixed a rare bug - fast mixing tools using avtopritsela after stopping the tank.
Fixed disappearance of the effect of burning vehicles destroyed in a relatively short distance from her.
Modified and optimized the effects of destruction of some buildings and objects.
Other fixes

Fixed low cost of repair of the tank in case of flooding.
Fixed a lock in the tank battles on the Global map after flooding.
Fixed a bug where in some cases destroy the enemy tank union continued to gain experience for the damage on the enemy vehicles found it during the fight.
Message when logging in: "Can not establish a network connection. Perhaps the connection was blocked by your firewall "- replaced with the message" Unable to connect to the server. The server may be unavailable, or want to check network connection settings. "
When you try to log into the game the player with the legacy client message: «The login packet sent to the server was malformed», - is replaced by the message "Error on the server. Perhaps your application is out of date or damaged. "
Fixed a rare bug - hit the player in the off mode of fighting.
Fixed "pre-combat interface" special battles, from which it was impossible to get out.
Fixed incorrect rounding winning percentage in interface statistics window.
Statistics from the block battle "Battle Efficiency" it to appear destruction of property tank.
Fixed - unapplied boeukladki explosion at critical damage in the statistics.
In statistics it to appear posleboevoy damage allies.
While observing the actions of the players of his team after the destruction of the tank Fixed display indicator of flooding, added information on the indicator "blank ammunition", module status of the tank and crew.
Reduced the color and brightness of personal emblems and inscriptions in the destroyed state.
Fixed erroneous display on the map / mini-map marks ACS as labels of the tank.
Fixed effect of the settings in the arcade sniper scope sight.
Skill "Combat Brotherhood" now gives a bonus to the ability to "coach."
The errors in the list of complaints in the results of the fight.
Fixed display «lag» at the break.
Now it is impossible to re-train the crew on the tanks, which were studied, but not in the hangar.
In the Commands list to counter tanks destroyed added dashes instead of zeros.
Tooltip fixes shop interface.

ez a patch notes-e a 8.2 nek
#188124
"Nekekm koszonhetoen megnyertuk!"
#188123
ne parazz, ne fogjak kivenni.
#188122
nem veszik ki.
#188121
Üdv!
Lenne 1 kérdésem.
1-2 klántársam azzal riogat, hogy következõ peccsben kiszedik a kreditért vehetõ arany lõszert a játékból.
Próbáltam utána olvasni, de sehol nem találtam ilyet.
Csak rosszul tudják, vagy tényleg ilyenrõl szó?

Borzalmas ebben a játékban az, hogy mindenki átvesz mindenkit?l mindent. A stat úgysem ér semmit, ha nem tudsz vele játszani. by: mausbattle

#188120
Ez vetekszik azzal a sráccal aki az arty-t "tankdísztrójer"-ezte,meg a Stuart-al vagy mivel magyarázott,hogy nem tudták kivel húztak ujjat,és bénázott össze vissza😄
Antimat
#188119
Nekem is tegnap sikerült 😊

cyka blyat

#188118
Hm
Tier 5-ös BDR-el lehet 391-et sebezni? gyorsan megyek is kifejleszteni 😄

amúgy kösz a videót kegyetlen..

hála a TV-s reklámnak ilyenekbõl egyre több és több lesz..

wot név: _bitang

#188117
Rettegjetek mert a babuinok visszatérnek
#188116
Ez a stat honnan van? Kuldd mar el privatban a linket. Thx.

Olvasom a rendőrségi hireket rasszista támad&#242;t keresnek. Felhivtam őket ekkor derült ki, hogy nem &#224;llásajánlat.

Toby0501
#188115
Szerintem egy med, egy heavy, egy td, egy arty, egy light.

#188114
Szerintem 1 heavy, 1 med stb.

#188113
Only one entry per player is allowed per tank type. However, you can win only once.

akkor most tankonként egyet beküldhetek igaz?
egy Tiger-t egy Tiger II-t és egy Panther-eset ugye? 😊
#188112
De arra figyelj milyen tankokkal érvényes a contest😄. Tetrarch nem játszik XD.

#188111
erre akartam válaszolni XD nem magamnak!
Nohab
#188110
Rohadt sokat számít. Nem mindenkinek azért van olyan nagy effije, mert olyan jól játszik. Inkább csak a csata/cap pontok aránya magas. Ami azzal jár, hogy gyakran inkább elbasszák a többiek játékát.
#188109
<#wow1> anyád!!!!!! 😄 hûha 😊 na akkor essünk neki <#email>
#188108
KT 3.9 KV-4 1.38
ennyit számítana a cap? 😄 hehe erre nem is gondoltam 😊
hát igen... kv-4el elég nehézkes felérni a bázisra 😊
#188107
Jé ezt észre se vettem.. Messze több a cap pont KT-val jogos..

#188106
Szerintem a Capture point az oka. Azzal nagyon elszáll az eff, és Tigrinccsel majdnem annyid van 73 csata alatt mint a másikkal 221 alatt. Tehát több a foglalás/csata arányod vele. Szerintem.
#188105
na nehogy már 40 exp eltérés 420 effit számítson!
Nohab
#188104
A KT-val sokkal nagyobb a csata/foglalás arányod.

xp nem számít bele az effibe, ezért is független a premium vásárlástól.
#188103
nem, most nem😄

#188102
Én azt látom, hogy KT-val több xp-t kaparsz össze átlagba, nyilván akkor többmindent is csinálsz amiért xp-t kapsz. Ezért lehet vele több az effid. Tipp.

#188101
te most szivatsz? <#gonosz3>
#188100
A hétvégi contest meg egyenesen rád van szabva: medals for models

"The aim of the contest is to win as many achievements as you can in a single battle.." XD

#188100
na ezt mondja meg valaki nagy szaki!!!!
miért csak ennyi KV-4el az effim? és miért több KT-vel? szinte teljesen ugyan az a statom a kettõvel!

akárhogyan nézem nem értem!!!!
#188099
Ja és mivel a 88-ashoz 250körül van a lõszerár a 105-öshöz meg ennek négyszere 1000 akármennyi, ezért a 88-assal használva simán lehet vele kaszírozni a pénzt.

#188098
JP,az egy brutális jószág!
Azzal non-stop menni kell,és pár csata alatt szörnyeteggé válik.
Ugyan az mint a Marder2,csak nagyobb.
Amerre áll a csöved ott kõ-kövön nem marad.Szar játékos vagyok,de azzal hasítottam a csatákban.

#188097
Oké, de nem értem miért hagyod ki a hosszú 88-ast ami pontosabb, vadállat a rofja, 3mm-et többet üt át és a dmg/min is jobb neki egy hajszálnyival. Egyedül az összeszûkülése rosszabb, de a jobb pontosság kompenzálja ezt.

pointer4
#188096
Gyenge szerkezet ????
Hát nem egy MAUS, de pénzkeresésre teljesen jó, PÉNZNYOMDA, és jobb rajta az ágyú mint a TigrisII-õn.
#188095
Sajnos mindegyiknél ez van. Elõször én is azért indultam el a Hellcat fele, hogy biztos jó pénzkeresõ, minden adottsága megvan rá: hihetetlenül pontos, elég jól sebez és olcsónak mondható a lõszer. Nem azt mondom, hogy annyira rosszul keresne, de valami mégsem stimmel, mert 5-ös, de akár 4-es szintû gépekkel is konstansan több creditet tudok termelni, átlagban.

Persze az élvezeti értéke miatt imádok vele játszani, de az anyagiakhoz nem sokban járul hozzá..

\"A pessimist sees the difficulty in every opportunity; an optimist sees the opportunity in every difficulty.\" \\Sir Winston Churchill\\

#188094
Type59-et hol kellene lõni szembõl? 2 darab Type59-t nem tudtunk kinyírni szemtõl szembe egy KT-val és velem (T32).

Asrock N68-VS3 UCC | Phenom II X2 @X3 3GHz | Sapphire HD4850 HDMI 256MB | Kingmax 4GB DDR3-1333 | FSP 350PNR | Razer Diamondback Plasma | Logitech DFGT | Windows 7 Build 7600 | HannsG HA222DP 22\"

bujcsik555
#188093
Nem kell félni tõle, nem olyan rossz tank az, mint amennyire néhányan mondják. Nem kiemelkedõ, de én elvoltam vele.

Sánta kutyának híg a leve. Néma gyereknek anyja se látja a fától az erd?t. Most ugrik a majom elásva.

#188092
Öööööö, használd a hosszú 88ast! <#nevetes1>

\"Szemem a pályán oda teszem a vasat nem szarozok tudok lőni, célpontot kikeresem aztán megszórom. Itt jön képbe a tehetség\" by Matyashun \"The only good arty is a dead arty\"

#188091
"nemsokára meglesz JPZ4... addig oké, hogy azt is a stug gunjával fogom használni! na de a JP-t???? stug3 gun AP vagy 88-as APCR? 😄
(amíg meg nem lesz a 200as 88as persze)"

utolsó sort olvasd:
(amíg meg nem lesz a 200as 88as persze)
(amíg meg nem lesz a 200as 88as persze)
(amíg meg nem lesz a 200as 88as persze)
(amíg meg nem lesz a 200as 88as persze)

ezé' 😄
#188090
Hát nekem az E-75 egyelõre nagyon nagy csalódás, igaz még nincs teljesen kifejlesztve, és valószínûleg játszani sem tudok vele, ahogy a hk igényelné. Utólag bánom, hogy helyette nem a JagdTiger-t vettem meg. A Tiger II viszont nem rossz.

#188089
mé'nem? Én azzal használom.

#188088
azt nem teszem fel
KoJin Mekre
#188087
Aham köszi
Német tankok közül VIII felett melyik a divatos tank? 😊
Úgy értem, melyikre érdemes elszórni a nehezen megszerzett krediet?
Tiger II, E50, E75?